Matt Mills

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  • r7911 block message displaying asterisks

    Whilst meleeing an orc wizard in a corridor, I got the following messages: You hit the orc wizard. The orc wizard is severely wounded. The orc wizard gestures wildly. You block the ****. The orc wizard hits you with an orcish club. The block message appears to have some kind of issue. I'm a level 6 Minotaur of The Shining One on Dungeon:6 wielding the standard +0 falchion and a...

    2008-12-22 15:37:11 UTC in Dungeon Crawl Reference

  • Comment: r7746 lemure changing colour on level map

    Isn't that a bit unintuitive? I never would have guessed that could be the reason for the colour change (though after some observations in the Ecumenical Temple, I now see). Also, isn't it a bit of a cheat/spoiler? How can my character see that there is an altar at the back of a horde of monsters, let alone which god the altar is aligned with?.

    2008-12-05 20:01:54 UTC in Dungeon Crawl Reference

  • r7746 lemure changing colour on level map

    On my current dungeon level 4 there is an area containing lava and clouds of black smoke. In the middle of this region is a bunch of devils and demons. Whilst setting an autoexplore exception, I noticed that as I move the cursor around my level map, the colour of a lemure (but none of the other monsters) in the aforementioned region keeps changing between a dark grey and red. The number of...

    2008-12-05 08:00:58 UTC in Dungeon Crawl Reference

  • r7683 butchering corpses - weapon switching message

    When poisoned and butchering a corpse with a mace wielded: You stop butchering the corpse; not switching back to your mace. You feel sick. Switching back to a - a +0,+0 dwarven mace. So first the game tells me that it won't switch back to my mace, then it does the complete opposite! I haven't noticed this before, so it may not be specific to trunk.

    2008-11-30 19:58:55 UTC in Dungeon Crawl Reference

  • Comment: Selective inventory view

    I can see how that would have a similar effect but I'm usually checking what I have, to decide what I can drop in a stash (inventory management). Similarly, I'd also like a selective drop view, so that I can just view items of a certain type for dropping (this is similar to 'D' in NetHack). Also, it isn't always wands, that was just an example.

    2008-11-27 17:12:59 UTC in Dungeon Crawl Reference

  • Selective inventory view

    I'd love to be able to only view certain types of item in the inventory, similar to what NetHack has bound to the 'I' key. It could prompt with a list of the different types of items in your inventory (scrolls, wands, potions etc.), and then you select which you want to view. For instance, I often find myself wanting to view all my wands, but if my inventory is long and the wand list overlaps...

    2008-11-27 14:48:04 UTC in Dungeon Crawl Reference

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