Andres Colubri

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  • Followup: RE: Not working on OSX anymore

    I haven't experienced problems with the 0.10.2-Leopard installer... Maybe the lines the installer adds to /etc/launch.conf are causing some trouble on your system?.

    2009-11-09 15:51:21 UTC in GSVideo

  • GLGraphics

    acolubri committed revision 138 to the GLGraphics SVN repository, changing 25 files.

    2009-11-08 19:38:28 UTC in GLGraphics

  • Followup: RE: 8bit textures

    Hey, thanks for your comment, in fact this is an important conceptual point I overlooked in the architecture of GLGraphics. GLTextures should only be 4 channel, for two reasons: * the underlying PImages are always in ARGB format. * the behavior of rendering a 1 or 2 channel texture is driver dependent, i.e. not well defined. Because of these two reasons, GLTextures can only be 4 channels...

    2009-11-08 18:59:59 UTC in GLGraphics

  • Followup: RE: how to reduce CPU usage GSCapture

    ok, I'll let you know if some improvement takes place (hopefully it will :-) ). Just keep an eye on the sourceforge page or on my blog: http://codeanticode.wordpress.com/.

    2009-11-04 23:10:43 UTC in GSVideo

  • GLGraphics

    acolubri committed revision 137 to the GLGraphics SVN repository, changing 50 files.

    2009-11-04 23:08:30 UTC in GLGraphics

  • GLGraphics

    acolubri made 2 file-release changes.

    2009-11-04 22:58:01 UTC in GLGraphics

  • GLGraphics

    acolubri made 2 file-release changes.

    2009-11-04 22:55:05 UTC in GLGraphics

  • GLGraphics

    acolubri made 1 file-release changes.

    2009-11-04 22:53:01 UTC in GLGraphics

  • GLGraphics

    acolubri made 1 file-release changes.

    2009-11-04 22:51:01 UTC in GLGraphics

  • Followup: RE: how to reduce CPU usage GSCapture

    Just a brief update. After looking at the gstreamer-java forums, I found this thread: http://groups.google.com/group/gstreamer-java/browse_thread/thread/2d529cba5a70bca6 where at the end it is mentioned that the CPU usage shouldn't be much more than 20%, and it goes down even to just 9% when rendering to an xoverlay component. I don't know yet how this can help solve the performance issues in...

    2009-11-03 14:33:44 UTC in GSVideo

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  • 2005-03-14 (5 years ago)
  • 1238571
  • acolubri (My Site)
  • Andres Colubri

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