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acolubri committed revision 146 to the GLGraphics SVN repository, changing 4 files.
2009-12-18 01:33:22 UTC in GLGraphics
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acolubri committed revision 232 to the Moldeo SVN repository, changing 1928 files.
2009-12-10 01:14:02 UTC in Moldeo
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A tutorial here:
http://gpwiki.org/index.php/OpenGL_3D_Textures.
2009-12-04 11:55:29 UTC in GLGraphics
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acolubri added nakedmind to the GLGraphics project.
2009-12-04 11:38:06 UTC in GLGraphics
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acolubri committed revision 63 to the GSVideo SVN repository, changing 1 files.
2009-11-20 19:46:44 UTC in GSVideo
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acolubri committed revision 143 to the GLGraphics SVN repository, changing 4 files.
2009-11-19 00:21:36 UTC in GLGraphics
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Direct triangle rendering in render_triangles method into a "master" VBO (GLModel) to accelerate the built-in API. This will involve devising a method to handle multiple textures being applied to a single VBO (because different primitives in a single frame can have different textures).
2009-11-16 10:58:37 UTC in GLGraphics
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Add a class implementing a GLTexture-based font renderer, compatible with Processing font format.
2009-11-16 10:55:22 UTC in GLGraphics
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* Add texture name property (to use in combination with GLModelEffec)
* Implement channle handling methods
* Overload the loadPixels and updatePixels so that texture info is copies to data[] array instead to pixels[] when the texture is floating point.
* Make the PBO functionality work.
2009-11-16 10:53:53 UTC in GLGraphics
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The GLTextureGrids used by the GLTextureFilters should be replaced by GLModels of rectangular grids. This opens up the possibility of more arbitrary shapes to use as grids. Also, by defining texture mapping properly subregions of an input texture can be mapped onto the output textures.
2009-11-16 10:23:58 UTC in GLGraphics