Types with same name in different namespaces compare as equal
maniac-v1: Characters are drawn one pixel too high
DBL_MAX evaluates to #INF
Fixed in . Both FLT_MAX and DBL_MAX were one digit too short.
#765: Fix precision on FLT_MAX / DBL_MAX
...2316 is too high (I think 2^1024 is ...23159). ...2315 is too low (I think there...
Fix LINE bug added in recent commit.