added tan version of wide bricks
added tiles to create animated whirlpools to be...
added multiple colored balls
added stone circle for ground decoration
added square crystal from mirage tileset with c...
added 3 colors of gnome homes for new area - fr...
updated mirage tilesets - added few more tiles ...
updated mirage tilesets - added gfx for making ...
resaved to correct bad tileset
replaced gnome homes with modified one from gum...
added bottom of tree tile - bug rpt 1898049
flames for fireplace
renamed file to conform to proper naming conven...
added yellow interior to match current chests
removed black from water stream
added animation sequences for new tilesets
gave upstairs a makeover
vulcanus image for animation
added animation info for vulcanus
vulcanus will now swing his hammer
added image of vulcanus to map
added handle - bug rpt #1899807 - broom handle...
added sparkle to span 2 tiles
make the sparkles sparkle
increased timeout of npc to 1 minute
replaced corner tiles with ones that are half t...
added edges tile to match yellowgreen ground
added corners to complete the set
added gnomeyhomey cross stitch
Performed boldlike RIF
added collision tiles to remove stake from my head
added a bit more difficulty to vault access
added grass corner to area - spotted and report...
lowered respawn time on sheepie food and added ...
changed potion to greater potion for armored/su...
added whole set of ochre bricks
modifications to assassinhq - tunnel - maps
added npc and creature for hq and lair admittan...
added chocolate bar for dropping (and eating - ...
added license for assassin ID
added portals to connect ados castle dungeon to...
altered some creatures
removed extraneous cave/tunnel entrance
fixed broom handle - stove not on roof layer an...
split up entrance with wall tilesets
new wall design forces new banner design
cleaned up his armpit
decoration for assassin classroom
updated a few maps renamed a few npc and added ...
forgot a map
npcs added to assassinshq headquarters
added not very origanal outfit
added fox mask
removed unfinished tilesets
the basic assassin npcs - more functionality to...
preliminary update to add entwives - did once -...
remove these files - will instead use transpare...
updates to some maps and npcs - new npc
right half of split map
removed unneeded file
moved entwife to different zone
cleanup on map split with updated x y coorids f...
updated maps for entwife area - mithril armors ...
updated armored leader npc since he doesnt have...
added one statue - renamed another
added one npc and some outfit parts
cosmetic changes and gfx
renamed maps correctly, added a couple creature...
added collision to bar access to behind the fen...
cosmetic changes - new creature logic tile - 2 ...
fixed what wasnt broken - grass not appearing -...
new color scheme for walls and entrances
added npc to gnome village
fixed non-refreshing area - bug rpt 1922250
commented out vendor npc
new interior for new enterprise
added yummy words
added vendor back to athor - fixed a statue tha...
more stuff for athor vendor
moved tile from roof layer to one down
testing grid map
testing grid added to world
some map updates - new gfx - updated gfx
changed name of map/zone
repaired portal names
added collision to crystal
removed green bkgd on an npc and added a new one
added sparkles to mithril - tweaked some maps
make mountain area more un-square - cleanup - m...
re commit - sometimes computers lie
added name to forger npc