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/**
* Implementation of the native Cocoa View that serves as container for the scintilla parts.
*
* Created by Mike Lischke.
*
* Copyright 2011, 2013, Oracle and/or its affiliates. All rights reserved.
* Copyright 2009, 2011 Sun Microsystems, Inc. All rights reserved.
* This file is dual licensed under LGPL v2.1 and the Scintilla license (http://www.scintilla.org/License.txt).
*/
#import "ScintillaView.h"
using namespace Scintilla;
// Two additional cursors we need, which aren't provided by Cocoa.
static NSCursor* reverseArrowCursor;
static NSCursor* waitCursor;
// The scintilla indicator used for keyboard input.
#define INPUT_INDICATOR INDIC_MAX - 1
NSString *SCIUpdateUINotification = @"SCIUpdateUI";
@implementation InnerView
@synthesize owner = mOwner;
//--------------------------------------------------------------------------------------------------
- (NSView*) initWithFrame: (NSRect) frame
{
self = [super initWithFrame: frame];
if (self != nil)
{
// Some initialization for our view.
mCurrentCursor = [[NSCursor arrowCursor] retain];
mCurrentTrackingRect = 0;
mMarkedTextRange = NSMakeRange(NSNotFound, 0);
[self registerForDraggedTypes: [NSArray arrayWithObjects:
NSStringPboardType, ScintillaRecPboardType, NSFilenamesPboardType, nil]];
}
return self;
}
//--------------------------------------------------------------------------------------------------
/**
* When the view is resized we need to update our tracking rectangle and let the backend know.
*/
- (void) setFrame: (NSRect) frame
{
[super setFrame: frame];
// Make the content also a tracking rectangle for mouse events.
if (mCurrentTrackingRect != 0)
[self removeTrackingRect: mCurrentTrackingRect];
mCurrentTrackingRect = [self addTrackingRect: [self bounds]
owner: self
userData: nil
assumeInside: YES];
mOwner.backend->Resize();
}
//--------------------------------------------------------------------------------------------------
/**
* Called by the backend if a new cursor must be set for the view.
*/
- (void) setCursor: (Window::Cursor) cursor
{
[mCurrentCursor autorelease];
switch (cursor)
{
case Window::cursorText:
mCurrentCursor = [NSCursor IBeamCursor];
break;
case Window::cursorArrow:
mCurrentCursor = [NSCursor arrowCursor];
break;
case Window::cursorWait:
mCurrentCursor = waitCursor;
break;
case Window::cursorHoriz:
mCurrentCursor = [NSCursor resizeLeftRightCursor];
break;
case Window::cursorVert:
mCurrentCursor = [NSCursor resizeUpDownCursor];
break;
case Window::cursorReverseArrow:
mCurrentCursor = reverseArrowCursor;
break;
case Window::cursorUp:
default:
mCurrentCursor = [NSCursor arrowCursor];
break;
}
[mCurrentCursor retain];
// Trigger recreation of the cursor rectangle(s).
[[self window] invalidateCursorRectsForView: self];
}
//--------------------------------------------------------------------------------------------------
/**
* This method is called to give us the opportunity to define our mouse sensitive rectangle.
*/
- (void) resetCursorRects
{
[super resetCursorRects];
// We only have one cursor rect: our bounds.
[self addCursorRect: [self bounds] cursor: mCurrentCursor];
[mCurrentCursor setOnMouseEntered: YES];
}
//--------------------------------------------------------------------------------------------------
/**
* Gets called by the runtime when the view needs repainting.
*/
- (void) drawRect: (NSRect) rect
{
CGContextRef context = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
if (!mOwner.backend->Draw(rect, context)) {
dispatch_async(dispatch_get_main_queue(), ^{
[self display];
});
}
}
//--------------------------------------------------------------------------------------------------
/**
* Windows uses a client coordinate system where the upper left corner is the origin in a window
* (and so does Scintilla). We have to adjust for that. However by returning YES here, we are
* already done with that.
* Note that because of returning YES here most coordinates we use now (e.g. for painting,
* invalidating rectangles etc.) are given with +Y pointing down!
*/
- (BOOL) isFlipped
{
return YES;
}
//--------------------------------------------------------------------------------------------------
- (BOOL) isOpaque
{
return YES;
}
//--------------------------------------------------------------------------------------------------
/**
* Implement the "click through" behavior by telling the caller we accept the first mouse event too.
*/
- (BOOL) acceptsFirstMouse: (NSEvent *) theEvent
{
#pragma unused(theEvent)
return YES;
}
//--------------------------------------------------------------------------------------------------
/**
* Make this view accepting events as first responder.
*/
- (BOOL) acceptsFirstResponder
{
return YES;
}
//--------------------------------------------------------------------------------------------------
/**
* Called by the framework if it wants to show a context menu for the editor.
*/
- (NSMenu*) menuForEvent: (NSEvent*) theEvent
{
if (![mOwner respondsToSelector: @selector(menuForEvent:)])
return mOwner.backend->CreateContextMenu(theEvent);
else
return [mOwner menuForEvent: theEvent];
}
//--------------------------------------------------------------------------------------------------
// Adoption of NSTextInput protocol.
- (NSAttributedString*) attributedSubstringFromRange: (NSRange) range
{
return nil;
}
//--------------------------------------------------------------------------------------------------
- (NSUInteger) characterIndexForPoint: (NSPoint) point
{
return NSNotFound;
}
//--------------------------------------------------------------------------------------------------
- (NSInteger) conversationIdentifier
{
return (NSInteger) self;
}
//--------------------------------------------------------------------------------------------------
- (void) doCommandBySelector: (SEL) selector
{
if ([self respondsToSelector: @selector(selector)])
[self performSelector: selector withObject: nil];
}
//--------------------------------------------------------------------------------------------------
- (NSRect) firstRectForCharacterRange: (NSRange) range
{
return NSZeroRect;
}
//--------------------------------------------------------------------------------------------------
- (BOOL) hasMarkedText
{
return mMarkedTextRange.length > 0;
}
//--------------------------------------------------------------------------------------------------
/**
* General text input. Used to insert new text at the current input position, replacing the current
* selection if there is any.
*/
- (void) insertText: (id) aString
{
// Remove any previously marked text first.
[self removeMarkedText];
NSString* newText = @"";
if ([aString isKindOfClass:[NSString class]])
newText = (NSString*) aString;
else if ([aString isKindOfClass:[NSAttributedString class]])
newText = (NSString*) [aString string];
mOwner.backend->InsertText(newText);
}
//--------------------------------------------------------------------------------------------------
- (NSRange) markedRange
{
return mMarkedTextRange;
}
//--------------------------------------------------------------------------------------------------
- (NSRange) selectedRange
{
long begin = [mOwner getGeneralProperty: SCI_GETSELECTIONSTART parameter: 0];
long end = [mOwner getGeneralProperty: SCI_GETSELECTIONEND parameter: 0];
return NSMakeRange(begin, end - begin);
}
//--------------------------------------------------------------------------------------------------
/**
* Called by the input manager to set text which might be combined with further input to form
* the final text (e.g. composition of ^ and a to ��).
*
* @param aString The text to insert, either what has been marked already or what is selected already
* or simply added at the current insertion point. Depending on what is available.
* @param range The range of the new text to select (given relative to the insertion point of the new text).
*/
- (void) setMarkedText: (id) aString selectedRange: (NSRange) range
{
NSString* newText = @"";
if ([aString isKindOfClass:[NSString class]])
newText = (NSString*) aString;
else
if ([aString isKindOfClass:[NSAttributedString class]])
newText = (NSString*) [aString string];
long currentPosition = [mOwner getGeneralProperty: SCI_GETCURRENTPOS parameter: 0];
// Replace marked text if there is one.
if (mMarkedTextRange.length > 0)
{
[mOwner setGeneralProperty: SCI_SETSELECTIONSTART
value: mMarkedTextRange.location];
[mOwner setGeneralProperty: SCI_SETSELECTIONEND
value: mMarkedTextRange.location + mMarkedTextRange.length];
currentPosition = mMarkedTextRange.location;
}
// Keep Scintilla from collecting undo actions for the composition task.
undoCollectionWasActive = [mOwner getGeneralProperty: SCI_GETUNDOCOLLECTION] != 0;
[mOwner setGeneralProperty: SCI_SETUNDOCOLLECTION value: 0];
// Note: Scintilla internally works almost always with bytes instead chars, so we need to take
// this into account when determining selection ranges and such.
std::string raw_text = [newText UTF8String];
int lengthInserted = mOwner.backend->InsertText(newText);
mMarkedTextRange.location = currentPosition;
mMarkedTextRange.length = lengthInserted;
if (lengthInserted > 0)
{
// Mark the just inserted text. Keep the marked range for later reset.
[mOwner setGeneralProperty: SCI_SETINDICATORCURRENT value: INPUT_INDICATOR];
[mOwner setGeneralProperty: SCI_INDICATORFILLRANGE
parameter: mMarkedTextRange.location
value: mMarkedTextRange.length];
}
else
{
// Re-enable undo action collection if composition ended (indicated by an empty mark string).
if (undoCollectionWasActive)
[mOwner setGeneralProperty: SCI_SETUNDOCOLLECTION value: range.length == 0];
}
// Select the part which is indicated in the given range. It does not scroll the caret into view.
if (range.length > 0)
{
[mOwner setGeneralProperty: SCI_SETSELECTIONSTART
value: currentPosition + range.location];
[mOwner setGeneralProperty: SCI_SETSELECTIONEND
value: currentPosition + range.location + range.length];
}
}
//--------------------------------------------------------------------------------------------------
- (void) unmarkText
{
if (mMarkedTextRange.length > 0)
{
[mOwner setGeneralProperty: SCI_SETINDICATORCURRENT value: INPUT_INDICATOR];
[mOwner setGeneralProperty: SCI_INDICATORCLEARRANGE
parameter: mMarkedTextRange.location
value: mMarkedTextRange.length];
mMarkedTextRange = NSMakeRange(NSNotFound, 0);
// Reenable undo action collection, after we are done with text composition.
if (undoCollectionWasActive)
[mOwner setGeneralProperty: SCI_SETUNDOCOLLECTION value: 1];
}
}
//--------------------------------------------------------------------------------------------------
/**
* Removes any currently marked text.
*/
- (void) removeMarkedText
{
if (mMarkedTextRange.length > 0)
{
// We have already marked text. Replace that.
[mOwner setGeneralProperty: SCI_SETSELECTIONSTART
value: mMarkedTextRange.location];
[mOwner setGeneralProperty: SCI_SETSELECTIONEND
value: mMarkedTextRange.location + mMarkedTextRange.length];
mOwner.backend->InsertText(@"");
mMarkedTextRange = NSMakeRange(NSNotFound, 0);
// Reenable undo action collection, after we are done with text composition.
if (undoCollectionWasActive)
[mOwner setGeneralProperty: SCI_SETUNDOCOLLECTION value: 1];
}
}
//--------------------------------------------------------------------------------------------------
- (NSArray*) validAttributesForMarkedText
{
return nil;
}
// End of the NSTextInput protocol adoption.
//--------------------------------------------------------------------------------------------------
/**
* Generic input method. It is used to pass on keyboard input to Scintilla. The control itself only
* handles shortcuts. The input is then forwarded to the Cocoa text input system, which in turn does
* its own input handling (character composition via NSTextInput protocol):
*/
- (void) keyDown: (NSEvent *) theEvent
{
if (mMarkedTextRange.length == 0)
mOwner.backend->KeyboardInput(theEvent);
NSArray* events = [NSArray arrayWithObject: theEvent];
[self interpretKeyEvents: events];
}
//--------------------------------------------------------------------------------------------------
- (void) mouseDown: (NSEvent *) theEvent
{
mOwner.backend->MouseDown(theEvent);
}
//--------------------------------------------------------------------------------------------------
- (void) mouseDragged: (NSEvent *) theEvent
{
mOwner.backend->MouseMove(theEvent);
}
//--------------------------------------------------------------------------------------------------
- (void) mouseUp: (NSEvent *) theEvent
{
mOwner.backend->MouseUp(theEvent);
}
//--------------------------------------------------------------------------------------------------
- (void) mouseMoved: (NSEvent *) theEvent
{
mOwner.backend->MouseMove(theEvent);
}
//--------------------------------------------------------------------------------------------------
- (void) mouseEntered: (NSEvent *) theEvent
{
mOwner.backend->MouseEntered(theEvent);
}
//--------------------------------------------------------------------------------------------------
- (void) mouseExited: (NSEvent *) theEvent
{
mOwner.backend->MouseExited(theEvent);
}
//--------------------------------------------------------------------------------------------------
- (void) scrollWheel: (NSEvent *) theEvent
{
mOwner.backend->MouseWheel(theEvent);
}
//--------------------------------------------------------------------------------------------------
/**
* The editor is getting the foreground control (the one getting the input focus).
*/
- (BOOL) becomeFirstResponder
{
mOwner.backend->WndProc(SCI_SETFOCUS, 1, 0);
return YES;
}
//--------------------------------------------------------------------------------------------------
/**
* The editor is losing the input focus.
*/
- (BOOL) resignFirstResponder
{
mOwner.backend->WndProc(SCI_SETFOCUS, 0, 0);
return YES;
}
//--------------------------------------------------------------------------------------------------
/**
* Called when an external drag operation enters the view.
*/
- (NSDragOperation) draggingEntered: (id <NSDraggingInfo>) sender
{
return mOwner.backend->DraggingEntered(sender);
}
//--------------------------------------------------------------------------------------------------
/**
* Called frequently during an external drag operation if we are the target.
*/
- (NSDragOperation) draggingUpdated: (id <NSDraggingInfo>) sender
{
return mOwner.backend->DraggingUpdated(sender);
}
//--------------------------------------------------------------------------------------------------
/**
* Drag image left the view. Clean up if necessary.
*/
- (void) draggingExited: (id <NSDraggingInfo>) sender
{
mOwner.backend->DraggingExited(sender);
}
//--------------------------------------------------------------------------------------------------
- (BOOL) prepareForDragOperation: (id <NSDraggingInfo>) sender
{
#pragma unused(sender)
return YES;
}
//--------------------------------------------------------------------------------------------------
- (BOOL) performDragOperation: (id <NSDraggingInfo>) sender
{
return mOwner.backend->PerformDragOperation(sender);
}
//--------------------------------------------------------------------------------------------------
/**
* Returns operations we allow as drag source.
*/
- (NSDragOperation) draggingSourceOperationMaskForLocal: (BOOL) flag
{
return NSDragOperationCopy | NSDragOperationMove | NSDragOperationDelete;
}
//--------------------------------------------------------------------------------------------------
/**
* Finished a drag: may need to delete selection.
*/
- (void)draggedImage:(NSImage *)image endedAt:(NSPoint)screenPoint operation:(NSDragOperation)operation {
if (operation == NSDragOperationDelete) {
mOwner.backend->WndProc(SCI_CLEAR, 0, 0);
}
}
//--------------------------------------------------------------------------------------------------
/**
* Drag operation is done. Notify editor.
*/
- (void) concludeDragOperation: (id <NSDraggingInfo>) sender
{
// Clean up is the same as if we are no longer the drag target.
mOwner.backend->DraggingExited(sender);
}
//--------------------------------------------------------------------------------------------------
// NSResponder actions.
- (void) selectAll: (id) sender
{
#pragma unused(sender)
mOwner.backend->SelectAll();
}
- (void) deleteBackward: (id) sender
{
#pragma unused(sender)
mOwner.backend->DeleteBackward();
}
- (void) cut: (id) sender
{
#pragma unused(sender)
mOwner.backend->Cut();
}
- (void) copy: (id) sender
{
#pragma unused(sender)
mOwner.backend->Copy();
}
- (void) paste: (id) sender
{
#pragma unused(sender)
mOwner.backend->Paste();
}
- (void) undo: (id) sender
{
#pragma unused(sender)
mOwner.backend->Undo();
}
- (void) redo: (id) sender
{
#pragma unused(sender)
mOwner.backend->Redo();
}
- (BOOL) canUndo
{
return mOwner.backend->CanUndo();
}
- (BOOL) canRedo
{
return mOwner.backend->CanRedo();
}
- (BOOL) isEditable
{
return mOwner.backend->WndProc(SCI_GETREADONLY, 0, 0) == 0;
}
//--------------------------------------------------------------------------------------------------
- (void) dealloc
{
[mCurrentCursor release];
[super dealloc];
}
@end
//--------------------------------------------------------------------------------------------------
@implementation ScintillaView
@synthesize backend = mBackend;
@synthesize owner = mOwner;
@synthesize delegate = mDelegate;
/**
* ScintiallView is a composite control made from an NSView and an embedded NSView that is
* used as canvas for the output (by the backend, using its CGContext), plus other elements
* (scrollers, info bar).
*/
//--------------------------------------------------------------------------------------------------
/**
* Initialize custom cursor.
*/
+ (void) initialize
{
if (self == [ScintillaView class])
{
NSBundle* bundle = [NSBundle bundleForClass: [ScintillaView class]];
NSString* path = [bundle pathForResource: @"mac_cursor_busy" ofType: @"png" inDirectory: nil];
NSImage* image = [[[NSImage alloc] initWithContentsOfFile: path] autorelease];
waitCursor = [[NSCursor alloc] initWithImage: image hotSpot: NSMakePoint(2, 2)];
path = [bundle pathForResource: @"mac_cursor_flipped" ofType: @"png" inDirectory: nil];
image = [[[NSImage alloc] initWithContentsOfFile: path] autorelease];
reverseArrowCursor = [[NSCursor alloc] initWithImage: image hotSpot: NSMakePoint(12, 2)];
}
}
//--------------------------------------------------------------------------------------------------
/**
* Receives zoom messages, for example when a "pinch zoom" is performed on the trackpad.
*/
- (void) magnifyWithEvent: (NSEvent *) event
{
#if MAC_OS_X_VERSION_MAX_ALLOWED > MAC_OS_X_VERSION_10_5
zoomDelta += event.magnification * 10.0;
if (fabsf(zoomDelta)>=1.0) {
long zoomFactor = [self getGeneralProperty: SCI_GETZOOM] + zoomDelta;
[self setGeneralProperty: SCI_SETZOOM parameter: zoomFactor value:0];
zoomDelta = 0.0;
}
#endif
}
- (void) beginGestureWithEvent: (NSEvent *) event
{
zoomDelta = 0.0;
}
//--------------------------------------------------------------------------------------------------
/**
* Sends a new notification of the given type to the default notification center.
*/
- (void) sendNotification: (NSString*) notificationName
{
NSNotificationCenter* center = [NSNotificationCenter defaultCenter];
[center postNotificationName: notificationName object: self];
}
//--------------------------------------------------------------------------------------------------
/**
* Called by a connected component (usually the info bar) if something changed there.
*
* @param type The type of the notification.
* @param message Carries the new status message if the type is a status message change.
* @param location Carries the new location (e.g. caret) if the type is a caret change or similar type.
* @param location Carries the new zoom value if the type is a zoom change.
*/
- (void) notify: (NotificationType) type message: (NSString*) message location: (NSPoint) location
value: (float) value
{
switch (type)
{
case IBNZoomChanged:
{
// Compute point increase/decrease based on default font size.
long fontSize = [self getGeneralProperty: SCI_STYLEGETSIZE parameter: STYLE_DEFAULT];
int zoom = (int) (fontSize * (value - 1));
[self setGeneralProperty: SCI_SETZOOM value: zoom];
break;
}
default:
break;
};
}
//--------------------------------------------------------------------------------------------------
- (void) setCallback: (id <InfoBarCommunicator>) callback
{
// Not used. Only here to satisfy protocol.
}
//--------------------------------------------------------------------------------------------------
/**
* Prevents drawing of the inner view to avoid flickering when doing many visual updates
* (like clearing all marks and setting new ones etc.).
*/
- (void) suspendDrawing: (BOOL) suspend
{
if (suspend)
[[self window] disableFlushWindow];
else
[[self window] enableFlushWindow];
}
//--------------------------------------------------------------------------------------------------
/**
* Notification function used by Scintilla to call us back (e.g. for handling clicks on the
* folder margin or changes in the editor).
* A delegate can be set to receive all notifications. If set no handling takes place here, except
* for action pertaining to internal stuff (like the info bar).
*/
static void notification(intptr_t windowid, unsigned int iMessage, uintptr_t wParam, uintptr_t lParam)
{
// WM_NOTIFY means we got a parent notification with a special notification structure.
// Here we don't really differentiate between parent and own notifications and handle both.
ScintillaView* editor;
switch (iMessage)
{
case WM_NOTIFY:
{
// Parent notification. Details are passed as SCNotification structure.
SCNotification* scn = reinterpret_cast<SCNotification*>(lParam);
ScintillaCocoa *psc = reinterpret_cast<ScintillaCocoa*>(scn->nmhdr.hwndFrom);
editor = reinterpret_cast<InnerView*>(psc->ContentView()).owner;
if (editor.delegate != nil)
{
[editor.delegate notification: scn];
if (scn->nmhdr.code != SCN_ZOOM && scn->nmhdr.code != SCN_UPDATEUI)
return;
}
switch (scn->nmhdr.code)
{
case SCN_MARGINCLICK:
{
if (scn->margin == 2)
{
// Click on the folder margin. Toggle the current line if possible.
long line = [editor getGeneralProperty: SCI_LINEFROMPOSITION parameter: scn->position];
[editor setGeneralProperty: SCI_TOGGLEFOLD value: line];
}
break;
};
case SCN_MODIFIED:
{
// Decide depending on the modification type what to do.
// There can be more than one modification carried by one notification.
if (scn->modificationType & (SC_MOD_INSERTTEXT | SC_MOD_DELETETEXT))
[editor sendNotification: NSTextDidChangeNotification];
break;
}
case SCN_ZOOM:
{
// A zoom change happend. Notify info bar if there is one.
float zoom = [editor getGeneralProperty: SCI_GETZOOM parameter: 0];
long fontSize = [editor getGeneralProperty: SCI_STYLEGETSIZE parameter: STYLE_DEFAULT];
float factor = (zoom / fontSize) + 1;
[editor->mInfoBar notify: IBNZoomChanged message: nil location: NSZeroPoint value: factor];
break;
}
case SCN_UPDATEUI:
{
// Triggered whenever changes in the UI state need to be reflected.
// These can be: caret changes, selection changes etc.
NSPoint caretPosition = editor->mBackend->GetCaretPosition();
[editor->mInfoBar notify: IBNCaretChanged message: nil location: caretPosition value: 0];
[editor sendNotification: SCIUpdateUINotification];
[editor sendNotification: NSTextViewDidChangeSelectionNotification];
break;
}
}
break;
}
case WM_COMMAND:
{
// Notifications for the editor itself.
ScintillaCocoa* backend = reinterpret_cast<ScintillaCocoa*>(lParam);
editor = backend->TopContainer();
switch (wParam >> 16)
{
case SCEN_KILLFOCUS:
[editor sendNotification: NSTextDidEndEditingNotification];
break;
case SCEN_SETFOCUS: // Nothing to do for now.
break;
}
break;
}
};
}
//--------------------------------------------------------------------------------------------------
/**
* Initialization of the view. Used to setup a few other things we need.
*/
- (id) initWithFrame: (NSRect) frame
{
self = [super initWithFrame:frame];
if (self)
{
mContent = [[[InnerView alloc] init] autorelease];
mBackend = new ScintillaCocoa(mContent);
mContent.owner = self;
[self addSubview: mContent];
// Initialize the scrollers but don't show them yet.
// Pick an arbitrary size, just to make NSScroller selecting the proper scroller direction
// (horizontal or vertical).
NSRect scrollerRect = NSMakeRect(0, 0, 100, 10);
mHorizontalScroller = [[[NSScroller alloc] initWithFrame: scrollerRect] autorelease];
[mHorizontalScroller setHidden: YES];
[mHorizontalScroller setTarget: self];
[mHorizontalScroller setAction: @selector(scrollerAction:)];
[self addSubview: mHorizontalScroller];
scrollerRect.size = NSMakeSize(10, 100);
mVerticalScroller = [[[NSScroller alloc] initWithFrame: scrollerRect] autorelease];
[mVerticalScroller setHidden: YES];
[mVerticalScroller setTarget: self];
[mVerticalScroller setAction: @selector(scrollerAction:)];
[self addSubview: mVerticalScroller];
// Establish a connection from the back end to this container so we can handle situations
// which require our attention.
mBackend->RegisterNotifyCallback(nil, notification);
// Setup a special indicator used in the editor to provide visual feedback for
// input composition, depending on language, keyboard etc.
[self setColorProperty: SCI_INDICSETFORE parameter: INPUT_INDICATOR fromHTML: @"#FF0000"];
[self setGeneralProperty: SCI_INDICSETUNDER parameter: INPUT_INDICATOR value: 1];
[self setGeneralProperty: SCI_INDICSETSTYLE parameter: INPUT_INDICATOR value: INDIC_PLAIN];
[self setGeneralProperty: SCI_INDICSETALPHA parameter: INPUT_INDICATOR value: 100];
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self
selector:@selector(applicationDidResignActive:)
name:NSApplicationDidResignActiveNotification
object:nil];
[center addObserver:self
selector:@selector(applicationDidBecomeActive:)
name:NSApplicationDidBecomeActiveNotification
object:nil];
}
return self;
}
//--------------------------------------------------------------------------------------------------
- (void) dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
delete mBackend;
[super dealloc];
}
//--------------------------------------------------------------------------------------------------
- (void) applicationDidResignActive: (NSNotification *)note {
#pragma unused(note)
mBackend->ActiveStateChanged(false);
}
//--------------------------------------------------------------------------------------------------
- (void) applicationDidBecomeActive: (NSNotification *)note {
#pragma unused(note)
mBackend->ActiveStateChanged(true);
}
//--------------------------------------------------------------------------------------------------
- (void) viewDidMoveToWindow
{
[super viewDidMoveToWindow];
[self positionSubViews];
// Enable also mouse move events for our window (and so this view).
[[self window] setAcceptsMouseMovedEvents: YES];
}
//--------------------------------------------------------------------------------------------------
/**
* Used to position and size the parts of the editor (content, scrollers, info bar).
*/
- (void) positionSubViews
{
int scrollerWidth = [NSScroller scrollerWidth];
NSSize size = [self frame].size;
NSRect hScrollerRect = {0, 0, size.width, static_cast<CGFloat>(scrollerWidth)};
NSRect vScrollerRect = {size.width - scrollerWidth, 0, static_cast<CGFloat>(scrollerWidth), size.height};
NSRect barFrame = {0, size.height - scrollerWidth, size.width, static_cast<CGFloat>(scrollerWidth)};
BOOL infoBarVisible = mInfoBar != nil && ![mInfoBar isHidden];
// Horizontal offset of the content. Almost always 0 unless the vertical scroller
// is on the left side.
int contentX = 0;
// Vertical scroller frame calculation.
if (![mVerticalScroller isHidden])
{
// Consider user settings (left vs right vertical scrollbar).
BOOL isLeft = [[[NSUserDefaults standardUserDefaults] stringForKey: @"NSScrollerPosition"]
isEqualToString: @"left"];
if (isLeft)
{
vScrollerRect.origin.x = 0;
hScrollerRect.origin.x = scrollerWidth;
contentX = scrollerWidth;
};
size.width -= scrollerWidth;
hScrollerRect.size.width -= scrollerWidth;
}
// Same for horizontal scroller.
if (![mHorizontalScroller isHidden])
{
// Make room for the h-scroller.
size.height -= scrollerWidth;
vScrollerRect.size.height -= scrollerWidth;
vScrollerRect.origin.y += scrollerWidth;
};
// Info bar frame.
if (infoBarVisible)
{
// Initial value already is as if the bar is at top.
if (mInfoBarAtTop)
{
vScrollerRect.size.height -= scrollerWidth;
size.height -= scrollerWidth;
}
else
{
// Layout info bar and h-scroller side by side in a friendly manner.
int nativeWidth = mInitialInfoBarWidth;
int remainingWidth = barFrame.size.width;
barFrame.origin.y = 0;
if ([mHorizontalScroller isHidden])
{
// H-scroller is not visible, so take the full space.
vScrollerRect.origin.y += scrollerWidth;
vScrollerRect.size.height -= scrollerWidth;
size.height -= scrollerWidth;
}
else
{
// If the left offset of the h-scroller is > 0 then the v-scroller is on the left side.
// In this case we take the full width, otherwise what has been given to the h-scroller
// and content up to now.
if (hScrollerRect.origin.x == 0)
remainingWidth = size.width;
// Note: remainingWidth can become < 0, which hides the scroller.
remainingWidth -= nativeWidth;
hScrollerRect.origin.x = nativeWidth;
hScrollerRect.size.width = remainingWidth;
barFrame.size.width = nativeWidth;
}
}
}
NSRect contentRect = {static_cast<CGFloat>(contentX), vScrollerRect.origin.y, size.width, size.height};
[mContent setFrame: contentRect];
if (infoBarVisible)
[mInfoBar setFrame: barFrame];
if (![mHorizontalScroller isHidden])
[mHorizontalScroller setFrame: hScrollerRect];
if (![mVerticalScroller isHidden])
[mVerticalScroller setFrame: vScrollerRect];
}
//--------------------------------------------------------------------------------------------------
/**
* Called by the backend to adjust the vertical scroller (range and page).
*
* @param range Determines the total size of the scroll area used in the editor.
* @param page Determines how many pixels a page is.
* @result Returns YES if anything changed, otherwise NO.
*/
- (BOOL) setVerticalScrollRange: (int) range page: (int) page
{
BOOL result = NO;
BOOL hideScroller = page >= range;
if ([mVerticalScroller isHidden] != hideScroller)
{
result = YES;
[mVerticalScroller setHidden: hideScroller];
if (!hideScroller)
[mVerticalScroller setFloatValue: 0];
[self positionSubViews];
}
if (!hideScroller)
{
[mVerticalScroller setEnabled: YES];
CGFloat currentProportion = [mVerticalScroller knobProportion];
CGFloat newProportion = page / (CGFloat) range;
if (currentProportion != newProportion)
{
result = YES;
[mVerticalScroller setKnobProportion: newProportion];
}
}
return result;
}
//--------------------------------------------------------------------------------------------------
/**
* Used to set the position of the vertical scroll thumb.
*
* @param position The relative position in the rang [0..1];
*/
- (void) setVerticalScrollPosition: (float) position
{
[mVerticalScroller setFloatValue: position];
}
//--------------------------------------------------------------------------------------------------
/**
* Called by the backend to adjust the horizontal scroller (range and page).
*
* @param range Determines the total size of the scroll area used in the editor.
* @param page Determines how many pixels a page is.
* @result Returns YES if anything changed, otherwise NO.
*/
- (BOOL) setHorizontalScrollRange: (int) range page: (int) page
{
BOOL result = NO;
BOOL hideScroller = (page >= range) ||
(mBackend->WndProc(SCI_GETWRAPMODE, 0, 0) != SC_WRAP_NONE);
if ([mHorizontalScroller isHidden] != hideScroller)
{
result = YES;
[mHorizontalScroller setHidden: hideScroller];
[self positionSubViews];
}
if (!hideScroller)
{
[mHorizontalScroller setEnabled: YES];
CGFloat currentProportion = [mHorizontalScroller knobProportion];
CGFloat newProportion = page / (CGFloat) range;
if (currentProportion != newProportion)
{
result = YES;
[mHorizontalScroller setKnobProportion: newProportion];
}
}
return result;
}
//--------------------------------------------------------------------------------------------------
/**
* Used to set the position of the vertical scroll thumb.
*
* @param position The relative position in the rang [0..1];
*/
- (void) setHorizontalScrollPosition: (float) position
{
[mHorizontalScroller setFloatValue: position];
}
//--------------------------------------------------------------------------------------------------
/**
* Triggered by one of the scrollers when it gets manipulated by the user. Notify the backend
* about the change.
*/
- (void) scrollerAction: (id) sender
{
float position = [sender doubleValue];
mBackend->DoScroll(position, [sender hitPart], sender == mHorizontalScroller);
}
//--------------------------------------------------------------------------------------------------
/**
* Used to reposition our content depending on the size of the view.
*/
- (void) setFrame: (NSRect) newFrame
{
[super setFrame: newFrame];
[self positionSubViews];
}
//--------------------------------------------------------------------------------------------------
/**
* Getter for the currently selected text in raw form (no formatting information included).
* If there is no text available an empty string is returned.
*/
- (NSString*) selectedString
{
NSString *result = @"";
char *buffer(0);
const long length = mBackend->WndProc(SCI_GETSELTEXT, 0, 0);
if (length > 0)
{
buffer = new char[length + 1];
try
{
mBackend->WndProc(SCI_GETSELTEXT, length + 1, (sptr_t) buffer);
result = [NSString stringWithUTF8String: buffer];
delete[] buffer;
}
catch (...)
{
delete[] buffer;
buffer = 0;
}
}
return result;
}
//--------------------------------------------------------------------------------------------------
/**
* Getter for the current text in raw form (no formatting information included).
* If there is no text available an empty string is returned.
*/
- (NSString*) string
{
NSString *result = @"";
char *buffer(0);
const long length = mBackend->WndProc(SCI_GETLENGTH, 0, 0);
if (length > 0)
{
buffer = new char[length + 1];
try
{
mBackend->WndProc(SCI_GETTEXT, length + 1, (sptr_t) buffer);
result = [NSString stringWithUTF8String: buffer];
delete[] buffer;
}
catch (...)
{
delete[] buffer;
buffer = 0;
}
}
return result;
}
//--------------------------------------------------------------------------------------------------
/**
* Setter for the current text (no formatting included).
*/
- (void) setString: (NSString*) aString
{
const char* text = [aString UTF8String];
mBackend->WndProc(SCI_SETTEXT, 0, (long) text);
}
//--------------------------------------------------------------------------------------------------
- (void) insertString: (NSString*) aString atOffset: (int)offset
{
const char* text = [aString UTF8String];
mBackend->WndProc(SCI_ADDTEXT, offset, (long) text);
}
//--------------------------------------------------------------------------------------------------
- (void) setEditable: (BOOL) editable
{
mBackend->WndProc(SCI_SETREADONLY, editable ? 0 : 1, 0);
}
//--------------------------------------------------------------------------------------------------
- (BOOL) isEditable
{
return mBackend->WndProc(SCI_GETREADONLY, 0, 0) == 0;
}
//--------------------------------------------------------------------------------------------------
- (InnerView*) content
{
return mContent;
}
//--------------------------------------------------------------------------------------------------
/**
* Direct call into the backend to allow uninterpreted access to it. The values to be passed in and
* the result heavily depend on the message that is used for the call. Refer to the Scintilla
* documentation to learn what can be used here.
*/
+ (sptr_t) directCall: (ScintillaView*) sender message: (unsigned int) message wParam: (uptr_t) wParam
lParam: (sptr_t) lParam
{
return ScintillaCocoa::DirectFunction(sender->mBackend, message, wParam, lParam);
}
//--------------------------------------------------------------------------------------------------
/**
* This is a helper method to set properties in the backend, with native parameters.
*
* @param property Main property like SCI_STYLESETFORE for which a value is to be set.
* @param parameter Additional info for this property like a parameter or index.
* @param value The actual value. It depends on the property what this parameter means.
*/
- (void) setGeneralProperty: (int) property parameter: (long) parameter value: (long) value
{
mBackend->WndProc(property, parameter, value);
}
//--------------------------------------------------------------------------------------------------
/**
* A simplified version for setting properties which only require one parameter.
*
* @param property Main property like SCI_STYLESETFORE for which a value is to be set.
* @param value The actual value. It depends on the property what this parameter means.
*/
- (void) setGeneralProperty: (int) property value: (long) value
{
mBackend->WndProc(property, value, 0);
}
//--------------------------------------------------------------------------------------------------
/**
* This is a helper method to get a property in the backend, with native parameters.
*
* @param property Main property like SCI_STYLESETFORE for which a value is to get.
* @param parameter Additional info for this property like a parameter or index.
* @param extra Yet another parameter if needed.
* @result A generic value which must be interpreted depending on the property queried.
*/
- (long) getGeneralProperty: (int) property parameter: (long) parameter extra: (long) extra
{
return mBackend->WndProc(property, parameter, extra);
}
//--------------------------------------------------------------------------------------------------
/**
* Convenience function to avoid unneeded extra parameter.
*/
- (long) getGeneralProperty: (int) property parameter: (long) parameter
{
return mBackend->WndProc(property, parameter, 0);
}
//--------------------------------------------------------------------------------------------------
/**
* Convenience function to avoid unneeded parameters.
*/
- (long) getGeneralProperty: (int) property
{
return mBackend->WndProc(property, 0, 0);
}
//--------------------------------------------------------------------------------------------------
/**
* Use this variant if you have to pass in a reference to something (e.g. a text range).
*/
- (long) getGeneralProperty: (int) property ref: (const void*) ref
{
return mBackend->WndProc(property, 0, (sptr_t) ref);
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property setter for colors.
*/
- (void) setColorProperty: (int) property parameter: (long) parameter value: (NSColor*) value
{
if ([value colorSpaceName] != NSDeviceRGBColorSpace)
value = [value colorUsingColorSpaceName: NSDeviceRGBColorSpace];
long red = [value redComponent] * 255;
long green = [value greenComponent] * 255;
long blue = [value blueComponent] * 255;
long color = (blue << 16) + (green << 8) + red;
mBackend->WndProc(property, parameter, color);
}
//--------------------------------------------------------------------------------------------------
/**
* Another color property setting, which allows to specify the color as string like in HTML
* documents (i.e. with leading # and either 3 hex digits or 6).
*/
- (void) setColorProperty: (int) property parameter: (long) parameter fromHTML: (NSString*) fromHTML
{
if ([fromHTML length] > 3 && [fromHTML characterAtIndex: 0] == '#')
{
bool longVersion = [fromHTML length] > 6;
int index = 1;
char value[3] = {0, 0, 0};
value[0] = [fromHTML characterAtIndex: index++];
if (longVersion)
value[1] = [fromHTML characterAtIndex: index++];
else
value[1] = value[0];
unsigned rawRed;
[[NSScanner scannerWithString: [NSString stringWithUTF8String: value]] scanHexInt: &rawRed];
value[0] = [fromHTML characterAtIndex: index++];
if (longVersion)
value[1] = [fromHTML characterAtIndex: index++];
else
value[1] = value[0];
unsigned rawGreen;
[[NSScanner scannerWithString: [NSString stringWithUTF8String: value]] scanHexInt: &rawGreen];
value[0] = [fromHTML characterAtIndex: index++];
if (longVersion)
value[1] = [fromHTML characterAtIndex: index++];
else
value[1] = value[0];
unsigned rawBlue;
[[NSScanner scannerWithString: [NSString stringWithUTF8String: value]] scanHexInt: &rawBlue];
long color = (rawBlue << 16) + (rawGreen << 8) + rawRed;
mBackend->WndProc(property, parameter, color);
}
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property getter for colors.
*/
- (NSColor*) getColorProperty: (int) property parameter: (long) parameter
{
long color = mBackend->WndProc(property, parameter, 0);
float red = (color & 0xFF) / 255.0;
float green = ((color >> 8) & 0xFF) / 255.0;
float blue = ((color >> 16) & 0xFF) / 255.0;
NSColor* result = [NSColor colorWithDeviceRed: red green: green blue: blue alpha: 1];
return result;
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property setter for references (pointers, addresses).
*/
- (void) setReferenceProperty: (int) property parameter: (long) parameter value: (const void*) value
{
mBackend->WndProc(property, parameter, (sptr_t) value);
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property getter for references (pointers, addresses).
*/
- (const void*) getReferenceProperty: (int) property parameter: (long) parameter
{
return (const void*) mBackend->WndProc(property, parameter, 0);
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property setter for string values.
*/
- (void) setStringProperty: (int) property parameter: (long) parameter value: (NSString*) value
{
const char* rawValue = [value UTF8String];
mBackend->WndProc(property, parameter, (sptr_t) rawValue);
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property getter for string values.
*/
- (NSString*) getStringProperty: (int) property parameter: (long) parameter
{
const char* rawValue = (const char*) mBackend->WndProc(property, parameter, 0);
return [NSString stringWithUTF8String: rawValue];
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property setter for lexer properties, which are commonly passed as strings.
*/
- (void) setLexerProperty: (NSString*) name value: (NSString*) value
{
const char* rawName = [name UTF8String];
const char* rawValue = [value UTF8String];
mBackend->WndProc(SCI_SETPROPERTY, (sptr_t) rawName, (sptr_t) rawValue);
}
//--------------------------------------------------------------------------------------------------
/**
* Specialized property getter for references (pointers, addresses).
*/
- (NSString*) getLexerProperty: (NSString*) name
{
const char* rawName = [name UTF8String];
const char* result = (const char*) mBackend->WndProc(SCI_SETPROPERTY, (sptr_t) rawName, 0);
return [NSString stringWithUTF8String: result];
}
//--------------------------------------------------------------------------------------------------
/**
* Sets the notification callback
*/
- (void) registerNotifyCallback: (intptr_t) windowid value: (Scintilla::SciNotifyFunc) callback
{
mBackend->RegisterNotifyCallback(windowid, callback);
}
//--------------------------------------------------------------------------------------------------
/**
* Sets the new control which is displayed as info bar at the top or bottom of the editor.
* Set newBar to nil if you want to hide the bar again.
* When aligned to bottom position then the info bar and the horizontal scroller share the available
* space. The info bar will then only get the width it is currently set to less a minimal amount
* reserved for the scroller. At the top position it gets the full width of the control.
* The info bar's height is set to the height of the scrollbar.
*/
- (void) setInfoBar: (NSView <InfoBarCommunicator>*) newBar top: (BOOL) top
{
if (mInfoBar != newBar)
{
[mInfoBar removeFromSuperview];
mInfoBar = newBar;
mInfoBarAtTop = top;
if (mInfoBar != nil)
{
[self addSubview: mInfoBar];
[mInfoBar setCallback: self];
// Keep the initial width as reference for layout changes.
mInitialInfoBarWidth = [mInfoBar frame].size.width;
}
[self positionSubViews];
}
}
//--------------------------------------------------------------------------------------------------
/**
* Sets the edit's info bar status message. This call only has an effect if there is an info bar.
*/
- (void) setStatusText: (NSString*) text
{
if (mInfoBar != nil)
[mInfoBar notify: IBNStatusChanged message: text location: NSZeroPoint value: 0];
}
//--------------------------------------------------------------------------------------------------
- (NSRange) selectedRange
{
return [mContent selectedRange];
}
//--------------------------------------------------------------------------------------------------
- (void)insertText: (NSString*)text
{
[mContent insertText: text];
}
//--------------------------------------------------------------------------------------------------
/**
* For backwards compatibility.
*/
- (BOOL) findAndHighlightText: (NSString*) searchText
matchCase: (BOOL) matchCase
wholeWord: (BOOL) wholeWord
scrollTo: (BOOL) scrollTo
wrap: (BOOL) wrap
{
return [self findAndHighlightText: searchText
matchCase: matchCase
wholeWord: wholeWord
scrollTo: scrollTo
wrap: wrap
backwards: NO];
}
//--------------------------------------------------------------------------------------------------
/**
* Searches and marks the first occurance of the given text and optionally scrolls it into view.
*
* @result YES if something was found, NO otherwise.
*/
- (BOOL) findAndHighlightText: (NSString*) searchText
matchCase: (BOOL) matchCase
wholeWord: (BOOL) wholeWord
scrollTo: (BOOL) scrollTo
wrap: (BOOL) wrap
backwards: (BOOL) backwards
{
int searchFlags= 0;
if (matchCase)
searchFlags |= SCFIND_MATCHCASE;
if (wholeWord)
searchFlags |= SCFIND_WHOLEWORD;
int selectionStart = [self getGeneralProperty: SCI_GETSELECTIONSTART parameter: 0];
int selectionEnd = [self getGeneralProperty: SCI_GETSELECTIONEND parameter: 0];
// Sets the start point for the comming search to the begin of the current selection.
// For forward searches we have therefore to set the selection start to the current selection end
// for proper incremental search. This does not harm as we either get a new selection if something
// is found or the previous selection is restored.
if (!backwards)
[self getGeneralProperty: SCI_SETSELECTIONSTART parameter: selectionEnd];
[self setGeneralProperty: SCI_SEARCHANCHOR value: 0];
sptr_t result;
const char* textToSearch = [searchText UTF8String];
// The following call will also set the selection if something was found.
if (backwards)
{
result = [ScintillaView directCall: self
message: SCI_SEARCHPREV
wParam: searchFlags
lParam: (sptr_t) textToSearch];
if (result < 0 && wrap)
{
// Try again from the end of the document if nothing could be found so far and
// wrapped search is set.
[self getGeneralProperty: SCI_SETSELECTIONSTART parameter: [self getGeneralProperty: SCI_GETTEXTLENGTH parameter: 0]];
[self setGeneralProperty: SCI_SEARCHANCHOR value: 0];
result = [ScintillaView directCall: self
message: SCI_SEARCHNEXT
wParam: searchFlags
lParam: (sptr_t) textToSearch];
}
}
else
{
result = [ScintillaView directCall: self
message: SCI_SEARCHNEXT
wParam: searchFlags
lParam: (sptr_t) textToSearch];
if (result < 0 && wrap)
{
// Try again from the start of the document if nothing could be found so far and
// wrapped search is set.
[self getGeneralProperty: SCI_SETSELECTIONSTART parameter: 0];
[self setGeneralProperty: SCI_SEARCHANCHOR value: 0];
result = [ScintillaView directCall: self
message: SCI_SEARCHNEXT
wParam: searchFlags
lParam: (sptr_t) textToSearch];
}
}
if (result >= 0)
{
if (scrollTo)
[self setGeneralProperty: SCI_SCROLLCARET value: 0];
}
else
{
// Restore the former selection if we did not find anything.
[self setGeneralProperty: SCI_SETSELECTIONSTART value: selectionStart];
[self setGeneralProperty: SCI_SETSELECTIONEND value: selectionEnd];
}
return (result >= 0) ? YES : NO;
}
//--------------------------------------------------------------------------------------------------
/**
* Searches the given text and replaces
*
* @result Number of entries replaced, 0 if none.
*/
- (int) findAndReplaceText: (NSString*) searchText
byText: (NSString*) newText
matchCase: (BOOL) matchCase
wholeWord: (BOOL) wholeWord
doAll: (BOOL) doAll
{
// The current position is where we start searching for single occurences. Otherwise we start at
// the beginning of the document.
int startPosition;
if (doAll)
startPosition = 0; // Start at the beginning of the text if we replace all occurrences.
else
// For a signle replacement we start at the current caret position.
startPosition = [self getGeneralProperty: SCI_GETCURRENTPOS];
int endPosition = [self getGeneralProperty: SCI_GETTEXTLENGTH];
int searchFlags= 0;
if (matchCase)
searchFlags |= SCFIND_MATCHCASE;
if (wholeWord)
searchFlags |= SCFIND_WHOLEWORD;
[self setGeneralProperty: SCI_SETSEARCHFLAGS value: searchFlags];
[self setGeneralProperty: SCI_SETTARGETSTART value: startPosition];
[self setGeneralProperty: SCI_SETTARGETEND value: endPosition];
const char* textToSearch = [searchText UTF8String];
int sourceLength = strlen(textToSearch); // Length in bytes.
const char* replacement = [newText UTF8String];
int targetLength = strlen(replacement); // Length in bytes.
sptr_t result;
int replaceCount = 0;
if (doAll)
{
while (true)
{
result = [ScintillaView directCall: self
message: SCI_SEARCHINTARGET
wParam: sourceLength
lParam: (sptr_t) textToSearch];
if (result < 0)
break;
replaceCount++;
[ScintillaView directCall: self
message: SCI_REPLACETARGET
wParam: targetLength
lParam: (sptr_t) replacement];
// The replacement changes the target range to the replaced text. Continue after that til the end.
// The text length might be changed by the replacement so make sure the target end is the actual
// text end.
[self setGeneralProperty: SCI_SETTARGETSTART value: [self getGeneralProperty: SCI_GETTARGETEND]];
[self setGeneralProperty: SCI_SETTARGETEND value: [self getGeneralProperty: SCI_GETTEXTLENGTH]];
}
}
else
{
result = [ScintillaView directCall: self
message: SCI_SEARCHINTARGET
wParam: sourceLength
lParam: (sptr_t) textToSearch];
replaceCount = (result < 0) ? 0 : 1;
if (replaceCount > 0)
{
[ScintillaView directCall: self
message: SCI_REPLACETARGET
wParam: targetLength
lParam: (sptr_t) replacement];
// For a single replace we set the new selection to the replaced text.
[self setGeneralProperty: SCI_SETSELECTIONSTART value: [self getGeneralProperty: SCI_GETTARGETSTART]];
[self setGeneralProperty: SCI_SETSELECTIONEND value: [self getGeneralProperty: SCI_GETTARGETEND]];
}
}
return replaceCount;
}
//--------------------------------------------------------------------------------------------------
- (void) setFontName: (NSString*) font
size: (int) size
bold: (BOOL) bold
italic: (BOOL) italic
{
for (int i = 0; i < 128; i++)
{
[self setGeneralProperty: SCI_STYLESETFONT
parameter: i
value: (sptr_t)[font UTF8String]];
[self setGeneralProperty: SCI_STYLESETSIZE
parameter: i
value: size];
[self setGeneralProperty: SCI_STYLESETBOLD
parameter: i
value: bold];
[self setGeneralProperty: SCI_STYLESETITALIC
parameter: i
value: italic];
}
}
//--------------------------------------------------------------------------------------------------
@end