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Tracker: Bugs

5 ppmlimit acts like a scorelimit - ID: 926832
Last Update: Comment added ( sf-robot )

When you set the ppmlimit, it will drop anyone who gets
a score of over 4*ppmlimit after 4 minutes of gameplay.
So for example if you after 10 minutes gameplay reach a
score of 4*ppmlimit, you get dropped, even though the
ppm is still under the limit.
So instead of checking (playing_time >= 24000 && score
> 4*ppm_limit), it should be something like (playing_time
>= 24000 && score*6000 > ppmlimit*playing_time) in
net_list.cpp.


Patrick Aaltonen ( pihvi ) - 2004-03-31 17:45

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Comments ( 2 )

Date: 2008-04-15 02:20
Sender: sf-robotSourceForge.net Site Admin


This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).


Date: 2008-03-31 03:29
Sender: pphaneufProject Admin


We have moved to Google Code, see the following:

http://code.google.com/p/quadra/issues/detail?id=39


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Changes ( 4 )

Field Old Value Date By
status_id Pending 2008-04-15 02:20 sf-robot
close_date 2008-03-31 03:29 2008-04-15 02:20 sf-robot
status_id Open 2008-03-31 03:29 pphaneuf
close_date - 2008-03-31 03:29 pphaneuf