Menu

#228 'Blink' hobbit tech doesn't do anything

Stable
closed-fixed
5
2001-08-30
2001-05-20
Anonymous
No

The hobbit's tech is supposed to freeze monsters for
some turns, I think? It doesn't seem to work..

Discussion

  • J. Ali Harlow

    J. Ali Harlow - 2001-05-22

    Logged In: YES
    user_id=64456

    The blink technique slows time (but doesn't stop it, so
    monsters will never
    freeze). It does work, but under the new speed system it's a
    lot less effective than it used to be.

    The old movement system worked something like this:

    Blinking: 1/3 speed
    Very fast: 1/6 speed
    Fast: 1/8 speed
    Normal: 1/12 speed

    which made blinking very fast indeed. Under the new system
    it works
    a little like this:

    Normal speed: 12
    Fast: 16
    Very fast: 20
    Blinking: 15 (decaying by one each turn)
    Fast + blinking: 20 (decaying)
    Very fast + blinking: 24 (decaying)

    Thus the effect is much less noticeable.

     
  • J. Ali Harlow

    J. Ali Harlow - 2001-05-22
    • labels: --> All platforms
    • milestone: --> Stable
     
  • J. Ali Harlow

    J. Ali Harlow - 2001-07-11
    • assigned_to: nobody --> j_ali
     
  • J. Ali Harlow

    J. Ali Harlow - 2001-07-11

    Logged In: YES
    user_id=64456

    Comment from Warren in private email:

    Actually, as for the blink technique, it was meant to be
    simply a speedup. I hadn't had too much of a chance to
    figure out the actual workings of the speed system, which
    is why the speedup under the new system is rather
    conservative. Blink should be a temporary burst of speed,
    but nothing overwhelming. I think it would be nice to make
    it so that the final speed is dependant on your current
    speed like it is currently. We could make it so that
    "blinking" causes you to always go to speeds faster than
    "very fast" (normal -> blink, fast -> flast blink, very
    fast -> ultra fast blink), or we could make it so that you
    go up a level (normal to fast to very fast to 'max blink
    fast') Of course, blink is a really early hobbit
    technique, so it shouldn't be too powerful, otherwise
    it'll make hobbits too easy.

     
  • J. Ali Harlow

    J. Ali Harlow - 2001-08-30

    Logged In: YES
    user_id=64456

    I tried implementing a conservative system, but felt while
    play testing it that it really was hardly noticeable. I have
    therefore replaced my original with a slightly beefed up
    version. This is sufficient to make a difference even for a
    low level hobbit and yet not powerfull enough to make a high
    level hobbit as fast as an air elemental even while
    blinking.

    Details as follows:

    Case Average Variance
    -------------------------
    Normal 12 0
    Fast 16 12
    V fast 20 12
    Blinking 24 12
    F & B 28 18
    V F & B 30 18

    Duration: 2 + d(technique level)
    (including the turn to invoke, so it's really 1+)

     
  • J. Ali Harlow

    J. Ali Harlow - 2001-08-30
    • status: open --> closed-fixed
     

Log in to post a comment.