They don't add any interesting decisions, and dumping a bunch of
acquirement-level items in the player's lap just makes the hoards you have
to fight to reach less meaningful.
Better to have portal vaults that require a payment and provide a real
challenge.
Nobody/Anonymous
None
None
Public
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Date: 2009-11-17 18:55 We are making troves more interesting. They will stay. Feedback was useful! |
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Date: 2009-11-09 23:28 Lemuel: we are cutting branches without compensation. Yes, the many new |
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Date: 2009-11-09 22:55 Sorear, that would be true if you were also increasing the cost to players |
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Date: 2009-11-09 22:32 Troves don't increase the overall level of treasure in the game, though. |
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Date: 2009-11-09 20:07 I don't win often, but that's because I am a sloppy player. |
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Date: 2009-11-09 18:29 Lemuel: It feels that the game has become too simple and full of treasure |
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Date: 2009-11-09 18:21 The "good item" fee could be interesting. It fits the principle I've |
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Date: 2009-11-09 17:25 Troves loot has been changed in trunk. By the way, here is another idea |
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Date: 2009-11-03 01:31 The decision that I'd like to see is this: you find troves early on (if at |
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Date: 2009-11-02 23:27 There is no decision. If you have the money, you pay. |
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Date: 2009-11-02 20:14 Ziggurat fees are more "come back later, bro" than "haha fuck you, bro." |
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Date: 2009-11-02 09:30 Thanks for the explanation! Doesn't sound nearly as interesting as |
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Date: 2009-11-01 15:22 What if: |
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Date: 2009-11-01 12:36 1) You find them. |
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Date: 2009-11-01 12:30 Wait, so what are troves about if not nasty monsters guarding treasure? I'm |
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Date: 2009-11-01 04:53 The interesting decision is whether or not you spend all your money for the |
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Date: 2009-11-01 02:08 They can add interesting decisions: if you see an early trove, you will |
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Date: 2009-10-31 13:03 I sort of agree. |
| Field | Old Value | Date | By |
|---|---|---|---|
| status_id | Open | 2009-11-17 18:55 | dploog |
| allow_comments | 1 | 2009-11-17 18:55 | dploog |
| close_date | - | 2009-11-17 18:55 | dploog |
| priority | 5 | 2009-11-09 17:25 | dploog |
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