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Fish Fillets - Next Generation

Tracker: Bugs

5 fillets 0.9.0 saves game when fish dead - ID: 2819108
Last Update: Comment added ( fidlej )

on level "seperated" I noticed it is possible to save a game after a fish
has died. a simple solution would be to code if either fish died not to
save game with optional error message.

additional info
compiled on fedora 11 86_64 with nvidia graphics


wirser ( wirser ) - 2009-07-09 15:53

5

Closed

Works For Me

Nobody/Anonymous

None

None

Public


Comments ( 4 )

Date: 2009-10-16 20:51
Sender: fidlejProject Admin

Many thanks for the response.
It clarifies the things.

You may like the undo and redo keys (-/+)
if you get stuck in the future :).




Date: 2009-10-16 20:27
Sender: wirser

Sorry for the delay , got busy with other stuff lately
After trying to reproduce myself I realized what happened.

I had gotten a fish "stuck" not dead and hit the "f2" to save (which saved
a useless game) instead of "f3" to load
after that I must of assumed it did it when I died as well
I don't how to fix except to keep last two saves or something of the sort


Date: 2009-10-16 19:48
Sender: fidlejProject Admin

I guess that the problem could occur if the game was saved with fillets
0.8.0.
Is that the case? The similar problem was fixed in fillets 0.8.1 and the
undo was completely improved in 0.9.0.


Date: 2009-07-10 10:38
Sender: fidlejProject Admin

Thanks for a bug report.
I cannot reproduce it. Please describe, how to reproduce it.

The game prints this error message into console,
when the game cannot be saved:
Level.cpp:446: INFO bad level condition, level cannot be finished, no save
is made



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Changes ( 3 )

Field Old Value Date By
close_date - 2009-10-16 19:48 fidlej
resolution_id None 2009-10-16 19:48 fidlej
status_id Open 2009-10-16 19:48 fidlej