hello,
there's little difference between bright on and bright off attributes when
looking at colors on MobileZX.
please see file attachment which contains 2 files:
1. ZX-INKS.png - screenshots from UnrealSpeccy emulator which shows how
colors with bright on and bright off should differ.
2. ZX-INKS.sna - reference snapshot which compares Spectrum colors with
bright on and bright off (for testing on MobileZX).
can you please fix the colors in the next version of MobileZX according to
UnrealSpeccy colors?
Simon Williams
User Interface
None
Public
|
Date: 2009-05-31 19:30 Fixed in MobileZX 0.8.61 |
|
Date: 2009-05-31 18:17 Currently, MobileZX uses a normal value of 238 and a bright value of 255 |
| Filename | Description | Download |
|---|---|---|
| ZX-INKS.zip | Download |
| Field | Old Value | Date | By |
|---|---|---|---|
| close_date | 2009-05-31 18:17 | 2009-05-31 19:30 | mooncat69 |
| allow_comments | 1 | 2009-05-31 19:30 | mooncat69 |
| status_id | Pending | 2009-05-31 19:30 | mooncat69 |
| close_date | - | 2009-05-31 18:17 | mooncat69 |
| status_id | Open | 2009-05-31 18:17 | mooncat69 |
| category_id | Emulation Engine | 2009-05-31 18:17 | mooncat69 |
| assigned_to | nobody | 2009-04-27 02:40 | antonbelenki |
| File Added | 323763: ZX-INKS.zip | 2009-04-21 05:47 | antonbelenki |