Monkey Academy uses the BIOS memory area as a source of random data.
However, since C-BIOS does not use the whole area yet, some parts are
filled with zeroes. This leads to the same "random" value being produced
every time and in some cases the game will retry until it gets something in
a certain range. So it is possible to get an infinite loop while the game
tries to get a suitable random value.
See routine at #730B.
Nobody/Anonymous
None
None
Public