draw two overlapping circles
set the top one to be 'straight' blended, with an amount of 0.5
the overlapping region will be opaque, but the other parts of the 2 circles
will be semi-transparent.
point to them, and look at the 'A' field in the 'Info' panel. it shows
100% in one of the two semi-transparent areas.
This patch fixes it (for non-inverted circles):
Index: circle.cpp
===================================================================
--- circle.cpp (revision 2059)
+++ circle.cpp (working copy)
@@ -344,7 +344,7 @@
return
Color::blend(color,context.get_color(point),get_amount(),get_blend_method()
);
}
else
- return context.get_color(point);
+ return
Color::blend(Color::alpha(),context.get_color(point),get_amount(),get_blend
_method());
}
//inside the circle's solid area (with feathering)
but the same problem exists for many other layer types too.
Nobody/Anonymous
None
None
Public
|
Date: 2008-09-24 22:20 Duplicate of 1906418 Eyedrop doesn't seems to work porperly |
|
Date: 2008-09-20 10:49 SVN r2061 fixes this for circles. |
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