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2 Quake3 shader fix: "stretch" modifier - ID: 2098707
Last Update: Comment added ( hybrid )

Fix for the Quake3 shader tcMod "stretch" modifier. Seen in bounce-pads in
q3dm7, for example.


Keith Harrison ( sio2 ) - 2008-09-07 14:48

2

Closed

Fixed

Christian Stehno

scene

None

Public


Comment ( 1 )




Date: 2008-09-08 22:26
Sender: hybridProject Admin

This patch has been accepted and commited to SVN. It will be part of the
next release.


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Attached File ( 1 )

Filename Description Download
quake3_shader_stretch_fix.patch Quake3 shader fix SVN patch Download

Changes ( 7 )

Field Old Value Date By
category_id None 2008-09-08 22:26 hybrid
status_id Open 2008-09-08 22:26 hybrid
resolution_id None 2008-09-08 22:26 hybrid
close_date - 2008-09-08 22:26 hybrid
priority 5 2008-09-08 22:26 hybrid
assigned_to nobody 2008-09-08 22:26 hybrid
File Added 292491: quake3_shader_stretch_fix.patch 2008-09-07 14:48 sio2