Fix for the Quake3 shader tcMod "stretch" modifier. Seen in bounce-pads in
q3dm7, for example.
Christian Stehno
scene
None
Public
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Date: 2008-09-08 22:26 This patch has been accepted and commited to SVN. It will be part of the |
| Filename | Description | Download |
|---|---|---|
| quake3_shader_stretch_fix.patch | Quake3 shader fix SVN patch | Download |
| Field | Old Value | Date | By |
|---|---|---|---|
| category_id | None | 2008-09-08 22:26 | hybrid |
| status_id | Open | 2008-09-08 22:26 | hybrid |
| resolution_id | None | 2008-09-08 22:26 | hybrid |
| close_date | - | 2008-09-08 22:26 | hybrid |
| priority | 5 | 2008-09-08 22:26 | hybrid |
| assigned_to | nobody | 2008-09-08 22:26 | hybrid |
| File Added | 292491: quake3_shader_stretch_fix.patch | 2008-09-07 14:48 | sio2 |