geforce 6800 GT, windows XP, forceware 169.21
in the win16 version (normal version doesnt work for me)
overlay textures such as doors and lights have Z buffer glitches with the
walls behind them (2 surfaces on same plane problem)
this problem does not happen in -pureD2 mode.
Nobody/Anonymous
None
None
Public
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Date: 2008-05-29 02:20
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Date: 2008-05-14 13:24
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| Field | Old Value | Date | By |
|---|---|---|---|
| status_id | Pending | 2008-05-29 02:20 | sf-robot |
| close_date | 2008-05-14 13:24 | 2008-05-29 02:20 | sf-robot |
| status_id | Open | 2008-05-14 13:24 | d2x-xl |
| resolution_id | None | 2008-05-14 13:24 | d2x-xl |
| close_date | - | 2008-05-14 13:24 | d2x-xl |