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UFO:Alien Invasion

Tracker: Bugs

5 [svn 14898] Stats change randomly after first mission - ID: 1894849
Last Update: Comment added ( hoehrer )

I wanted to check how the new stat increase system works, so I've started a
new game with the svn 14898.
I've renamed the soldiers by adding to their name their speed and accuracy
stat. For example, if soldier 'Britney Spears' has Speed 18 and Accuracy
27, I've renamed her 'Britney Spears 18 27'.
After the first mission (I've tried this three times, one at Normal and the
others at Hard difficulty), the stats were completely changed compared,
For example, the first soldier increased one point in Accuracy; another,
lost 6 or 7 points in speed. The new stats seems to be completely different
than the previous ones.
Also, after the second missions, some soldiers went to 0 in speed (but I
think it is another bug).


dalloliogm ( dalloliogm ) - 2008-02-16 09:56

5

Closed

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Nobody/Anonymous

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Public


Comments ( 2 )

Date: 2008-02-19 19:39
Sender: hoehrerProject Admin


Duplicate of [ 1892449 ] Soldier stats dropped to 0 after mission
https://sourceforge.net/tracker/?func=detail&atid=805242&aid=1892449&group_id=157793

Also: this should be fixed in Revision 15010. Feedback welcome.

Werner


Date: 2008-02-17 15:31
Sender: nobody

Logged In: NO

This is probably related with bug report 1892449.

It's possible to turn on extensive debug logging and see how the stats are
changed, I think the command for it was "setdeveloper DEBUG_GAME".

To me it seems like the stats gets updated correctly, but when they are
transferred to the client they get broken.

-- tobixen


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Changes ( 4 )

Field Old Value Date By
status_id Open 2008-02-19 19:39 hoehrer
resolution_id None 2008-02-19 19:39 hoehrer
artifact_group_id None 2008-02-19 19:39 hoehrer
close_date - 2008-02-19 19:39 hoehrer