I've seen the server crash when a connection is made, or when a certain
amount of text is sent over the connection.
I'm able to reproduce this bug. It happens for 0.10 and 0.11 servers (I did
not test 0.9 servers, but I expect they are affected too)
When testing the method to reproduce this bug, I've killed several
inaccessible games from the meta server.
Nobody/Anonymous
None
None
Public
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Date: 2007-11-22 21:21
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Date: 2007-11-16 08:41
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Date: 2007-11-15 15:35
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Date: 2007-11-15 12:14
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Date: 2007-11-12 08:55
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Date: 2007-09-16 07:21
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| Filename | Description | Download |
|---|---|---|
| crashlog | Download |
| Field | Old Value | Date | By |
|---|---|---|---|
| close_date | - | 2007-11-22 21:21 | rclobus |
| assigned_to | shevek | 2007-11-22 21:21 | rclobus |
| resolution_id | None | 2007-11-22 21:21 | rclobus |
| status_id | Open | 2007-11-22 21:21 | rclobus |
| assigned_to | nobody | 2007-11-16 08:41 | shevek |
| File Added | 254435: crashlog | 2007-11-15 15:35 | shevek |
| close_date | 2007-09-16 07:21 | 2007-11-12 08:55 | shevek |
| assigned_to | rclobus | 2007-11-12 08:55 | shevek |
| status_id | Closed | 2007-11-12 08:55 | shevek |
| status_id | Open | 2007-09-16 07:21 | rclobus |
| close_date | - | 2007-09-16 07:21 | rclobus |
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