Some users reported in this thread,
https://sourceforge.net/tracker/?func=add&group_id=180458&atid=893267 ,
that marine textures flicker, while model animation runs.
Solution 1: someone discovered that making bounding boxes visible stops
texture flikering.
Slution 2: otherone resolved removing (or commenting) the line
bodyInstance.setLocalScale( 5.00f ); from the MD5Test2.java code.
NOTE: Not all users, anyway, have got any success with these solutions.
ender_saka
Texture
CVS
Public
|
Date: 2009-08-04 04:26 This was a MD5 Reader 2 bug. Newer MD5 Reader 2 Refactor (see SVN branches) |
| Field | Old Value | Date | By |
|---|---|---|---|
| status_id | Open | 2009-08-04 04:26 | ender_saka |
| resolution_id | None | 2009-08-04 04:26 | ender_saka |
| assigned_to | nobody | 2009-08-04 04:26 | ender_saka |
| allow_comments | 1 | 2009-08-04 04:26 | ender_saka |
| close_date | - | 2009-08-04 04:26 | ender_saka |
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