I think it would be useful if the capability to control the method in which
a sample is triggered when a key is pressed were added to the sample
properties. For example:
Mode 1:
You press the key and the sample plays for it's full duration or loops if
the loop option is enabled until you retrigger the sample by pressing the
key again. This is the default behavior, but there are other useful
possibilities.
Mode 2:
You press the key and the sample plays only until the key is released.
This mode would function more like a true musical keyboard/sampler.
Perhaps at some point a fade parameter could even be added to determine how
quickly the sample stops/fades out when the key is released.
Mode 3:
You press the key and the sample plays for it's full duration or loops if
the loop option is enabled . Pressing the key again stops playback of the
sample. This mode would essentially be an on/off toggle.
Jason Childress
None
None
Public
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Date: 2009-02-21 21:19 And yes, the suggestion was indeed more for real-time composition. |
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Date: 2009-02-21 21:09 Actually, I'm the one who initially submitted this request. The original |
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Date: 2009-02-21 20:29 Hi Blazn, |
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Date: 2009-02-18 12:23 The user is prompted to open a sound, then map it to a key? |
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Date: 2009-02-09 02:17 Hi Blazn, |
| Field | Old Value | Date | By |
|---|---|---|---|
| assigned_to | opensebj | 2009-02-09 02:17 | opensebj |
| priority | 5 | 2007-04-09 03:10 | opensebj |
| assigned_to | nobody | 2007-04-09 03:08 | opensebj |
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