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Resource Management Game

Tracker: Bugs

5 Castle Colony Butcher Problem - ID: 1611167
Last Update: Settings changed ( robertbogdon )

I'm not positive as I haven't had a chance to go trhough all the code and
figure stuff out yet, but I have seen a problem that should be pretty easy
to fix... Basically in the Castle Colony example, the Butchers will not
run... This is because (when they run) there isn't enough meat to run...
The farms (that generate meat) run after the butchers, and there isn't any
way to store meat... If what I HAVE seen of the code means what I think it
does, then this is probably a simple order of operation problem, but you
could also add a little bit of meat storage either to the farms, the
Butcher, or to some new building...


Roomon1 ( roomon1 ) - 2006-12-07 22:50

5

Closed

Fixed

Robert Bogdon

Configuration

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Public


Comments ( 3 )




Date: 2006-12-08 17:47
Sender: robertbogdonProject AdminAccepting Donations


I believe this is fixed, I will upload a new version this morning. The
new version had to be updated to use the XSL support in PHP5.


Date: 2006-12-07 23:06
Sender: roomon1


Ya... I found it a while ago and played around with it. Then I started
doing something else, and more recently I looked it up again. At the
moment all I'm really doing is playing with it and occasionally making a
new theme to play around with. Even so, while I was using the castle one I
saw noticed that. One last thing. If you want, I can probably help with
the project some... If you want... I'd like to know a little more about
what you'd want just to be sure, but even so.


Date: 2006-12-07 22:58
Sender: robertbogdonProject AdminAccepting Donations



I'll see if I can grab a copy of this and take a look at it. I'm a little
surprised anyone is running it.


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Changes ( 4 )

Field Old Value Date By
assigned_to nobody 2006-12-08 18:06 robertbogdon
status_id Open 2006-12-08 17:47 robertbogdon
resolution_id None 2006-12-08 17:47 robertbogdon
close_date - 2006-12-08 17:47 robertbogdon