I'm not sure this is where this should be, BUT...
I would like to see a standard area directory structure
for mobs, rooms, objects, etc....
My thought is that it would make it much easier for new
wizzes to navigate and find examples in existing areas,
if the directory structure were standarized. for example:
/area/areaname/mobs/ all mobs go here
/area/areaname/mobs/subarea mobs for subareas
/area/areaname/rooms/ all rooms go here
/area/areaname/rooms/subarea subarea rooms
/area/areaname/obj/ all objects go here
/area/areaname/obj/weapons weapons go here
/area/areaname/obj/armor armor goes here
/area/areaname/obj/special special/quest items
/area/areaname/obj/subarea subarea objects
etc...
Possibly even autocreate the directory structure once
area creation is begun.
Cody AW Somerville
General
Mudlib
Public
|
Date: 2005-11-19 14:00 Logged In: YES |
| Field | Old Value | Date | By |
|---|---|---|---|
| status_id | Open | 2005-11-19 14:00 | somerville32 |
| artifact_group_id | None | 2005-11-19 14:00 | somerville32 |
| assigned_to | nobody | 2005-11-19 14:00 | somerville32 |
| close_date | - | 2005-11-19 14:00 | somerville32 |
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