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a-renet distributed gaming net for UNIX

Tracker: Bugs

7 race conditions and various bugs when spawning ONESHOT games - ID: 1052298
Last Update: Tracker Item Submitted ( sick_soul )

There is a race condition that causes an ONESHOT
running processes in the server to be left unkill(2)ed
when they should be slain instead, and this happens
when the game client connects and quickly disconnects.

ONESHOT game spawning is messy and should be rewritten.


Claudio Fontana ( sick_soul ) - 2004-10-22 16:05

7

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None

Claudio Fontana

server

current cvs

Public


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