Fedora rawhide was updated to glew 1.9.0 two days ago, and megaglest rebuilt.
I also did rebuild it locally and ensured I had everything up to date in my rawhide
computer, and the problem persisted.
The game is unplayable because mouse clicks are incorrect, usually right clicking
anywhere is interpreted as right click to close to the "town center". Double click
to select multiple units, or drag a rectangle to select multiple units also ends up
selecting wrong units, and cannot unselect after that.
The problem only manifests after game start, that is, menus work, and only
change I am aware is glew update. But it may be a side effect of something
else, so I am also attaching valgrind log of a few seconds in game.
Nobody/Anonymous
None
None
Public
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Date: 2013-03-23 21:48:15 PDT No reply so i am closing this bug. |
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Date: 2013-01-16 10:26:10 PST svn has the flickering fixed and color picking is now the default way to |
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Date: 2013-01-16 09:58:17 PST The problem with unselectable units appears to have been corrected, but |
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Date: 2013-01-15 09:16:18 PST Please try again, I think this issue where workers within a buildings' |
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Date: 2013-01-15 04:50:52 PST Besides the screen flashing, another issue I noticed was that selection |
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Date: 2013-01-14 21:08:54 PST As a sidenote we are looking at improving and possibly defaulting to color |
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Date: 2013-01-10 18:13:04 PST Damn, I somehow missed the reply, and just figured it out now that |
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Date: 2012-12-22 09:50:30 PST For what it's worth, this seems to be the same effect I'm having on Ubuntu |
| Filename | Description | Download |
|---|---|---|
| megaglest-valgrind.txt | megaglest-valgrind.txt | Download |