z*

prealpha

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Description

Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.

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Additional Project Details

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

Non-interactive (Daemon), Win32 (MS Windows), X Window System (X11)

Programming Language

C++, Java, Tcl

Registered

2000-07-31
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