Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
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IndieZen.org is pleased to announce the release of Zen Engine 0.5.0 (beta) and related plugins. Zen Engine is a game engine framework that makes it easier to create your own custom game engine. This release marks our transition from alpha testing into beta testing and marks the completion of several plugins for many component areas: Boost.ASIO, OIS, Lua, MicroPather, MySQL, Newton, Ogre3d, Python, SQLite plugins are complete. Through the use of the framework, plugins and the "base starter kit" you can quickly and easily put together your own game engine client complete with shaders, animation, particle effects, physics, scripting, databases, A* pathfinding, and much more. Visit the SourceForge.net downloads page at http://p.sf.net/zenworlds/12Exb31tP. Visit our home page at http://www.indiezen.org for more information.
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