by bkstf-dusk, surfmasta
A Zelda jump'n'run game written in C/C++/SDL. The game itself is more an engine makes it easy to write different level-packs in XML for it.
- Compiles now fine with gcc-4.1.1 - Added first implementation of changing resolutions (still buggy while gameplay due collisions, speed, ...) - Some new level-objects (sun, moon, dark-clowds) - ...
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