A wrapper implementation in .Net that allows the XNA Framework to easily use PC gamepads, via DirectInput. Without it XNA can only use Xbox 360 gamepads.

Project Activity

See All Activity >

Categories

Games

License

BSD License

Follow PC Gamepad Support for XNA Framework

PC Gamepad Support for XNA Framework Web Site

Other Useful Business Software
Easy Online Timesheets | ClickTime Icon
Easy Online Timesheets | ClickTime

ClickTime helps organizations plan and account for the time, costs, and revenue associated with their projects.

Every project you pursue is a choice. With ClickTime, you’ll have the tools to track how much effort is placed into each initiative, measure their costs, and analyze their performance. So when it’s time to choose your next project, you’ll always know which ones are worth investing in.
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
1
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • Pretty awesome, it actually corrects a flaw in XNA's design. DirectInput SHOULD be supported out of the box.
Read more reviews >

Additional Project Details

Intended Audience

Developers

Programming Language

C#

Related Categories

C# Games

Registered

2007-02-16