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Number one was caused by an updateUI event that kept coming as fast as possible, I changed the timer of that event to only send it every 250ms.
2009-08-28 07:13:45 UTC by dgud
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Thanks for the patches, I added them to clearcase and synced to sourceforge/svn with my additional work.
Please test if it works or if I have broken anything again.
/Dan.
2009-08-14 14:21:56 UTC by dgud
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Added.
2009-08-14 14:13:31 UTC by dgud
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dgud committed revision 250 to the wxErlang SVN repository, changing 62 files.
2009-08-14 14:03:11 UTC by dgud
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You have to build wxwidgets your self as described in:
https://sourceforge.net/apps/mediawiki/wxerlang/index.php?title=Getting_Started
The one included with macOSX is not good enough.
2009-08-12 15:53:08 UTC by dgud
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1. Seems to be a bug somewhere, I havn't seen that, thank you.
2. The game engine pre-generates a couple of (5 I think) games, so that you don't have to wait if you press new game.
2009-08-12 15:51:03 UTC by dgud
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1. When running the XML resources demo on Windows XP 32-bit SP2 (Intel Centrino Duo), if I open the "Basic"->"Derived Dialog Example", the CPU spikes to greater than 70%, and memory usage climbs indefinitely (until I have to kill it before it eats all my RAM).
2. When running the sudoku example, just sitting there it will rail one of my processor cores to close to 100%.
The regular demo...
2009-08-04 14:41:11 UTC by nobody
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Now, I know I'm doing something wrong; I'm just not sure what. I get this error when I try to use wx:new() :
=ERROR REPORT==== 21-Jul-2009::12:58:22 ===
WX Failed loading "wxe_driver"@"/usr/local/lib/erlang/lib/wx-0.98.2/priv/i386-apple-darwin9.7.0"
** exception error: {load_driver,"dlopen(/usr/local/lib/erlang/lib/wx-0.98.2/priv/i386-apple-darwin9.7.0/wxe_driver.so, 2): Symbol not found...
2009-07-21 19:06:44 UTC by lokifirebringer
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This patch series implements support for wxListCtrl::SortItems, similarly to how the wxWidgets documentation describes the wxPython and wxPerl implementations. (ie We steal the sortData parameter to use for identifying the comparison function, but a closure can be used to get other outside data into the comparison function)
It's a bit nasty stuffing a pointer into a long like this, but...
2009-07-20 05:49:29 UTC by tbble
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This (re)enables more accurate dependancy usage when generating code from the processed wxWidgets API, preventing (in my case) repeated builds of the OpenGl code and failure to rebuild the wxWidgets code.
2009-07-20 05:16:08 UTC by tbble