A C# Open GL Wrapper written by Wiktor. Utilitizes an enumerated approach allowing for rapid development and Intellisense support in VS.Net 2005
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Fixed glTexGen. Added support for Multi-texting via arb_texture_combine and ext_texture_combine.
Added support for multi-texture commands. Changed some of the shader commands to their ARB forms for higher compatibility with older hardware.
Added support for Multi-Texturing. Added support for Uniform Variables in GLSL shaders. Added source code with sample to download. Changed some extentions to their ARB variants for backward compatibility.
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