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wiiuse

Code

Programming Languages: C

License: GNU General Public License (GPL), GNU Library or Lesser General Public License (LGPL)

Repositories

browse code, statistics, last commit on 2007-01-17 cvs -d:pserver:anonymous@wiiuse.cvs.sourceforge.net:/cvsroot/wiiuse login

cvs -z3 -d:pserver:anonymous@wiiuse.cvs.sourceforge.net:/cvsroot/wiiuse co -P modulename

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  • early infrared-disabling calls not handled correctly & patch

    If you try to disable ir before the connection is established, the request is treated as 'enable ir' and executed later. This patch fixes it.

    2009-11-03 12:19:40 UTC by jasager

  • wiiuse-sdl stays blank & patch

    I found that the wiiuse-sdl exaple remaint blank unless i applied the attached patch.

    2009-11-03 12:15:35 UTC by jasager

  • Wiiuse does not trigger UNEXPECTEDDISCONNECT event correctly

    When I have one wiimote connected and remove the batteries, it does not trigger any events. If I try to reconnect the wiimote by pressing 1+2, it results in an endless loop saying that the wiimote is not connected. I've taken a look at the source code and believe the problem lies in the fact that the wiimote does not successfully disconnect itself. if (r == -1) {.

    2009-09-22 13:34:11 UTC by pcbeef

  • Wiiuse broken with Kernel 2.6.30

    The latest kernel in Ubuntu 9.10 is 2.6.30, and it's bluetooth api has apparently changed causing xwii (a program that uses wiiuse) to be unable to connect. I'm latest version of wiiuse (0.12) and the latest version of xwii (2.8) and just won't connect. The cwiid library isn't affected by this and is still able to work. Just to be certain it wasn't anything else in the system, Jaunty with...

    2009-06-22 02:04:28 UTC by ripps818

  • Comment: wiimote yaw always zero

    Hi, this is not a bug. Yaw can only be calculated when IR is enabled and the IR sensor bar is within the FOV. I hope this helps. More info is available here: http://wiiuse.net/?nav=api#orient.

    2009-03-28 14:07:41 UTC by paralizer

  • wiimote yaw always zero

    I am running the example test program and while the pitch and roll are recorded, the yaw is always zero. I have tried moving the wiimote in all axes and it remains zero. Is this a bug, or does some option need to be turned on? Outpout below: --- EVENT [id 1] --- wiimote roll = -10.310747 [-4.398705] wiimote pitch = 14.549892 [16.504360] wiimote yaw = 0.000000 --- EVENT [id 1]...

    2009-03-28 11:13:43 UTC by jpff

  • make does not honour DESTDIR and PREFIX

    passing DESTDIR or PREFIX as make arguments will not work as expected. The makefile installs binaries in a fixed location forcing the user to use that location. There is no way to change the install location. Here's a patch that can be applyied directly on the makefile of wiiuse 0.12.

    2008-11-14 00:24:22 UTC by pupinux

  • Accelerometer not reading every time.

    To Whom it may concern, Hello. I am Keith Maggio. I am a student at Full Sail University and I am using your API in a game. The API seems to work fine, except alittle slow-down of the frame rate but I can live with that. Unfortunately, it seems when sometimes I run my game, even though I have the nessessary bools checked for Accelerometer reading, when I run the game (sometimes) I get...

    2008-09-06 18:17:05 UTC by utman

  • Accelerometer not reading every time.

    To Whom it may concern, Hello. I am Keith Maggio. I am a student at Full Sail University and I am using your API in a game. The API seems to work fine, except alittle slow-down of the frame rate but I can live with that. Unfortunately, it seems when sometimes I run my game, even though I have the nessessary bools checked for Accelerometer reading, when I run the game (sometimes) I get...

    2008-09-04 18:09:06 UTC by utman

  • Comment: wiiuse_find() overwrites existing connections

    This issue should be fixed with the next version. wiimote_t objects will be dynamically allocated as wiimotes are found. I think I already have a complete 'server' program written, but I never released it because I didn't fully test it. If you would like the code please email me at thepara[at]gmail{dot}com. It has a thread that searches for wiimotes and another thread that is used for IO...

    2008-04-13 16:10:18 UTC by paralizer

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