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WebRPG.NET Framework

prealpha

by totalmonkey


WebRPG.NET Framework is intended to be used as an extensible shell in ASP.NET for creating web-based (turn-based), single-player computer role-playing games in a persistent game world.


http://webrpgnet.sourceforge.net





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Release Date:

2009-04-05

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Registered:

2009-03-22

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Project Feed

  • On Hiatus

    Taking a temporary break from this project to take care of some household projects (painting, hang new closet doors, mow the yard, ...the list goes on!). Will pick up again in Fall 2009.

    posted by totalmonkey 184 days ago

  • File released: /webrpgnet/pre-alpha-source (version 0.0.11)/webrpgnet_0.0.11.zip

    posted 277 days ago

  • File released: /webrpgnet/pre-alpha-source (version 0.0.11)/webrpgnet_0.0.11.tar.gz

    posted 277 days ago

  • webrpgnet pre-alpha-source (version 0.0.11) file released: webrpgnet_0.0.11.zip

    TBA

    posted 277 days ago

  • webrpgnet pre-alpha-source (version 0.0.11) file released: webrpgnet_0.0.11.tar.gz

    TBA

    posted 277 days ago

  • File released: /webrpgnet/pre-alpha-source/webrpgnet.zip

    posted 286 days ago

  • File released: /webrpgnet/pre-alpha-source/webrpgnet.tar.gz

    posted 286 days ago

  • webrpgnet pre-alpha-source file released: webrpgnet.zip

    Initial Source Implemented ---------------- * Display Navigation Map -- displays 5x5 grid of images centered around current character location, grid image tiles are map-dependent * Navigation Around Map -- clicking cardinal points around center allow movement in a direction, movement limited to inside map boundaries * Navigation Between Maps -- clicking central image facilitates transportation between maps, transportation between maps allowed at portal points, new character location at map cell (0,0) * Character Location Saved -- player character location data saved to database after each move * Impassable Image Tiles -- image tiles can be flagged as impassable, blocking movement * Map Descriptions -- map areas can be assigned descriptive text * Portal Points -- map portal locations define new map starting points * (Test Maps and Tilesets) Under Development ------------------------- * Map-Independent Tilesets -- categorized image tilesets not dependent upon specific map (not completed) * Items -- item data sets, item management control system, "container" items (items containing other items), character inventory (not completed) * (More Detailed Test Maps and Tilesets)

    posted 286 days ago

  • webrpgnet pre-alpha-source file released: webrpgnet.tar.gz

    Initial Source Implemented ---------------- * Display Navigation Map -- displays 5x5 grid of images centered around current character location, grid image tiles are map-dependent * Navigation Around Map -- clicking cardinal points around center allow movement in a direction, movement limited to inside map boundaries * Navigation Between Maps -- clicking central image facilitates transportation between maps, transportation between maps allowed at portal points, new character location at map cell (0,0) * Character Location Saved -- player character location data saved to database after each move * Impassable Image Tiles -- image tiles can be flagged as impassable, blocking movement * Map Descriptions -- map areas can be assigned descriptive text * Portal Points -- map portal locations define new map starting points * (Test Maps and Tilesets) Under Development ------------------------- * Map-Independent Tilesets -- categorized image tilesets not dependent upon specific map (not completed) * Items -- item data sets, item management control system, "container" items (items containing other items), character inventory (not completed) * (More Detailed Test Maps and Tilesets)

    posted 286 days ago

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