Walker Wars is a first/third person 3D shootemup game that includes several tanks and cannons involved in a fast paced fight taking places in fight arenas. It is written in Delphi language under Windows operating system but will gladly run under WINE.
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-------------------- -------------------- VERSIONS INFORMATION -------------------- -------------------- 0.81 "first effects" version (17/7/2009) Changes ------- Added bump mapping on the floor New textures for the floor New skymap textures Changed bonus crate sound effect Added colors to the enemies and your tank 0.8 "tidy" version (17/7/2009) Changes ------- Big tidy up of source files Addes motion blurring effect Changed explosion sound effect 0.7 "opensource" version (9/3/2005) Changes ------- Released project as opensource through sourceforge.net 0.6 "small changes" version(5/9/2004) Changes ------- space key now shoots along with 'a' key New smoke effect New mouse pointer Impoved a little bit the rendering of trees Fixes ----- Fixed 'invisible buttons' click on menu bug Fixed wrong display order of trees and smoke bug Fixed disappearing particles/smoke behind player tank bug New stuff --------- Implemented Anisotropic Filtering (better looking textures) (The option is in the Graphics menu item) Player tank now has an acceleration factor and has a basic 'inertia' built in its motion Player tank now has acceleration tilt effect Added 'Acceleration increase' bonus type New destroy explosion effect Removed ------- The coloured tanks and turrents effect (reserved for later use). The option is still in the 'Player' menu item 0.5 "where it all started" version (7/7/2004) Initial Release
-------------------- -------------------- VERSIONS INFORMATION -------------------- -------------------- 0.8 "tidy" version (17/7/2009) Changes ------- Big tidy up of source files Addes motion blurring effect Changed explosion sound effect 0.7 "opensource" version (9/3/2005) Changes ------- Released project as opensource through sourceforge.net 0.6 "small changes" version(5/9/2004) Changes ------- space key now shoots along with 'a' key New smoke effect New mouse pointer Impoved a little bit the rendering of trees Fixes ----- Fixed 'invisible buttons' click on menu bug Fixed wrong display order of trees and smoke bug Fixed disappearing particles/smoke behind player tank bug New stuff --------- Implemented Anisotropic Filtering (better looking textures) (The option is in the Graphics menu item) Player tank now has an acceleration factor and has a basic 'inertia' built in its motion Player tank now has acceleration tilt effect Added 'Acceleration increase' bonus type New destroy explosion effect Removed ------- The coloured tanks and turrents effect (reserved for later use). The option is still in the 'Player' menu item 0.5 "where it all started" version (7/7/2004) Initial Release
0.7 "opensource" version (9/3/2005) Changes ------- Released project as opensource through sourceforge.net 0.6 "small changes" version(5/9/2004) Changes ------- space key now shoots along with 'a' key New smoke effect New mouse pointer Impoved a little bit the rendering of trees Fixes ----- Fixed 'invisible buttons' click on menu bug Fixed wrong display order of trees and smoke bug Fixed disappearing particles/smoke behind player tank bug New stuff --------- Implemented Anisotropic Filtering (better looking textures) (The option is in the Graphics menu item) Player tank now has an acceleration factor and has a basic 'inertia' built in its motion Player tank now has acceleration tilt effect Added 'Acceleration increase' bonus type New destroy explosion effect Removed ------- The coloured tanks and turrents effect (reserved for later use). The option is still in the 'Player' menu item 0.5 "where it all started" version (7/7/2004) Initial Release
0.7 "opensource" version (9/3/2005) Changes ------- Released project as opensource through sourceforge.net 0.6 "small changes" version(5/9/2004) Changes ------- space key now shoots along with 'a' key New smoke effect New mouse pointer Impoved a little bit the rendering of trees Fixes ----- Fixed 'invisible buttons' click on menu bug Fixed wrong display order of trees and smoke bug Fixed disappearing particles/smoke behind player tank bug New stuff --------- Implemented Anisotropic Filtering (better looking textures) (The option is in the Graphics menu item) Player tank now has an acceleration factor and has a basic 'inertia' built in its motion Player tank now has acceleration tilt effect Added 'Acceleration increase' bonus type New destroy explosion effect Removed ------- The coloured tanks and turrents effect (reserved for later use). The option is still in the 'Player' menu item 0.5 "where it all started" version (7/7/2004) Initial Release
0.7 "opensource" version (9/3/2005) Changes ------- Released project as opensource through sourceforge.net 0.6 "small changes" version(5/9/2004) Changes ------- space key now shoots along with 'a' key New smoke effect New mouse pointer Impoved a little bit the rendering of trees Fixes ----- Fixed 'invisible buttons' click on menu bug Fixed wrong display order of trees and smoke bug Fixed disappearing particles/smoke behind player tank bug New stuff --------- Implemented Anisotropic Filtering (better looking textures) (The option is in the Graphics menu item) Player tank now has an acceleration factor and has a basic 'inertia' built in its motion Player tank now has acceleration tilt effect Added 'Acceleration increase' bonus type New destroy explosion effect Removed ------- The coloured tanks and turrents effect (reserved for later use). The option is still in the 'Player' menu item 0.5 "where it all started" version (7/7/2004) Initial Release
0.7 "opensource" version (9/3/2005) Changes ------- Released project as opensource through sourceforge.net 0.6 "small changes" version(5/9/2004) Changes ------- space key now shoots along with 'a' key New smoke effect New mouse pointer Impoved a little bit the rendering of trees Fixes ----- Fixed 'invisible buttons' click on menu bug Fixed wrong display order of trees and smoke bug Fixed disappearing particles/smoke behind player tank bug New stuff --------- Implemented Anisotropic Filtering (better looking textures) (The option is in the Graphics menu item) Player tank now has an acceleration factor and has a basic 'inertia' built in its motion Player tank now has acceleration tilt effect Added 'Acceleration increase' bonus type New destroy explosion effect Removed ------- The coloured tanks and turrents effect (reserved for later use). The option is still in the 'Player' menu item 0.5 "where it all started" version (7/7/2004) Initial Release
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