Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
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Menus for Mike's grimext pack embedded Saving map on longer necessary for test map More control code farmed out to lua - add your own tools to the menus easily, see example for jasshelper or mike's tools. ongameload.dll / ongameload.lua - war3err.dll, japi.dll should be loaded from ongameload.dll via ongameload.lua split nativepack.dll out of japi.dll war3err.lua replaces war3err.conf war3err can be enabled/disabled from grimoire menu function compilemap() in wehack.lua is executed when map compilation is enabled, before running mapcompiler.exe. Soon mapcompiler execution will be shuffled into lua so you can do order yourself. function testmap() in wehack.lua is run when testmap is clicked.
Menus for Mike's grimext pack embedded Saving map on longer necessary for test map More control code farmed out to lua - add your own tools to the menus easily, see example for jasshelper or mike's tools. ongameload.dll / ongameload.lua - war3err.dll, japi.dll should be loaded from ongameload.dll via ongameload.lua split nativepack.dll out of japi.dll war3err.lua replaces war3err.conf war3err can be enabled/disabled from grimoire menu function compilemap() in wehack.lua is executed when map compilation is enabled, before running mapcompiler.exe. Soon mapcompiler execution will be shuffled into lua so you can do order yourself. function testmap() in wehack.lua is run when testmap is clicked.
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