Voxelization is conversion of analytic graphic objects to representation by volumetric grids. The package provides for voxelization of various primitives. If objects have sharp edges, they are smoothed in order to prevent reconstruction artifacts.
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A brief introduction to voxelization techniques can be found at http://www.viskom.oeaw.ac.at/~milos/page/vox/Voxelization.html
More details, with references to scientific papers, can be found at http://www.viskom.oeaw.ac.at/~milos/page/vox/sharpdetails/index.html
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