After seeing and playing Mass Effect (1 & 2) and remembering the amazing times of space simulation (Wing Commander/X-wing) I decided to come up with a story based space simulation game. For ideas and planning please consult the spec doc.
- Space combat simulator
- Rich story arc
- Ability to influence the story
- Procedurally generated mission system
- Some RPG elements
Be the first to post a review of Void - Rise of the Shadow!