A framework for Voxel Coloring which is an algorithm for 3D reconstruction from a number of photographs with known camera locations. We have an implementation of the basic Voxel Coloring algorithm by Seitz and Dyer and several extensions to it.
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- NEW: There is a tutorial in the form of a Computer Vision Assignment on the website which can be used as a step-by-step guide through Voxel Coloring. - NEW: Calibration scripts included. - NEW: PlyView, read_volume and save_volume_polygons; these can be used to read in a .voxelraw file, save it as a .PLY file and then use PlyView to view that file. PlyView is based on VTK and thus isn't bound to Windows as VTK is multi-platform. - Possibility to activate a Matlab version of projectVoxel (use the assignment compilation to use this, it was designed for use in a Computer Vision assignment). - BUGFIX: using datasets with non-PNG images would lead to runtime errors in voxelcolor_load_sequence.m - BUGFIX: Matlab consistency check now actually works - 16-bit color space version no longer included in its compiled form, as it is not complete (code is unfinished) and it is not usable. With a few hours of work it can be fixed: you have to make the voxel space 16-bit as well, images should already work properly. - Code changes to be more standard C++ compliant. Compilation now works with all Borland compilers. MinGW almost compiles; one has to change a cast in Image.h to let it 'compile' all files, however the impact of this is unknown so I am reluctant to change it. I don't want to break anything just before 1.0 Also, I haven't tried to compile it from Matlab yet or under Linux.
A new version of the Voxel Coloring Framework has been released. And it's not just any version, it's a 1.0 release! Voxel Coloring is an algorithm to convert several images of an object into a 3D volumetric reconstruction of that object. For more details and the theory behind this algorithm (sometimes also called Space Carving) can be found on our website http://voxelcoloring.sourceforge.net . You can download VCF 1.0 from the following URL: http://sourceforge.net/project/showfiles.php?group_id=111852&package_id=124754&release_id=283703 Changes since the last release (0.9) are listed below: - NEW: There is a tutorial in the form of a Computer Vision Assignment on the website which can be used as a step-by-step guide through Voxel Coloring. - NEW: Calibration scripts included. - NEW: PlyView, read_volume and save_volume_polygons; these can be used to read in a .voxelraw file, save it as a .PLY file and then use PlyView to view that file. PlyView is based on VTK and thus isn't bound to Windows as VTK is multi-platform. - Possibility to activate a Matlab version of projectVoxel (use the assignment compilation to use this, it was designed for use in a Computer Vision assignment). - BUGFIX: using datasets with non-PNG images would lead to runtime errors in voxelcolor_load_sequence.m - BUGFIX: Matlab consistency check now actually works - 16-bit color space version no longer included in its compiled form, as it is not complete (code is unfinished) and it is not usable. With a few hours of work it can be fixed: you have to make the voxel space 16-bit as well, images should already work properly. - Code changes to be more standard C++ compliant. Compilation now works with all Borland compilers. MinGW almost compiles; one has to change a cast in Image.h to let it 'compile' all files, however the impact of this is unknown so I am reluctant to change it. I don't want to break anything just before 1.0 Also, I haven't tried to compile it from Matlab yet or under Linux.
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