Virtuelium is an open-source multi-spectral physically based ray-tracer developed to render the visual appearance of material and to be able to do multi-scaled simulations of light interactions.
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- Some fix in absorption computations - New image format (MHDRI - see documentation in the doc directory the archive) - Improved thin layer interference computation. Note that if the computation has been validated for non absorbing layers, it may not work if any of the layer system (even the substrate) is absorbing. - many more things, but I don't remember...
- Implementation of new Scenery file - Implementation of a environement script to manage a cluster - Improving computing times
- First release (V4.1) Enjoy !
This is the first official release of virtuelium IV. You can found it on the download section of this project. Pleaze, note that Virtuelium work only on linux system.
The Virtuelium repository is moving from CVS to SVN. To access the new repository you have to use a SVN client. (Subversion under linux for example) Use this SVN command to check out the project : svn : svn co https://virtuelium.svn.sourceforge.net/svnroot/virtuelium/
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