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In Ubuntu 9.04 and 9.10 the the repository package "vegastrike" is at version 0.5.0 but the associated packages "vegastrike-data" and "vegastrike-music" are still at version 0.4.3. This makes gameplay difficult and confuses users. See downstream bug ( https://bugs.launchpad.net/ubuntu/+source/vegastrike-data/+bug/403698 ) and thread (...
2009-11-03 01:10:56 UTC by nobody
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>This causes an integer overflow, resulting in a negative 'hash', resulting
This CAN cause an integer overflow, resulting in a negative 'hash', resulting...
2009-11-02 21:23:14 UTC by dogguts
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the function hash_sound (in src/aldrv/al_listen.cpp:31) takes a (signed) int as argument, however when called it is passed an ALuint (OurSound::buffer, src/aldrv/al_globals.h)
This causes an integer overflow, resulting in a negative 'hash', resulting in an out of bound read or write of playingbuffers.
gdb output attached.
2009-11-02 21:19:43 UTC by dogguts
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hellcatv committed revision 12567 to the Vega Strike SVN repository, changing 1 files.
2009-11-01 00:21:51 UTC by hellcatv
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hellcatv committed revision 12566 to the Vega Strike SVN repository, changing 2 files.
2009-10-31 00:38:26 UTC by hellcatv
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Bug is fix in svn r12565.
2009-10-30 13:35:01 UTC by www_2
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hellcatv committed revision 12565 to the Vega Strike SVN repository, changing 1 files.
2009-10-27 22:10:14 UTC by hellcatv
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When fuel is used the fuel display shows the decrease. If you save and reload, the fuel appears to go to maximum again. This is in fact inaccurate. I was in the position of having very little fuel, I saved and reloaded to find I had full fuel. On embarkation the rate at which fuel was used for even the most minor manoeuvre was huge. I believe that this shows that the display is not showing the...
2009-10-27 21:03:21 UTC by xyldor
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file in the trunk might be as it is for a reason? (can't figure on though)
see the comment of revision 12564 of trunk/vegastrike/src/savegame.cpp (http://vegastrike.svn.sourceforge.net/viewvc/vegastrike?view=rev&revision=12564), which explicitly states the :
>> Note: inconsistent checks of error condition are present. (>Ok vs
2009-10-26 22:30:06 UTC by dogguts
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--- savegame.cpp 2009-10-26 22:36:26.000000000 +0100
+++ /tmp/savegame-HEAD.2.cpp 2009-10-26 22:29:15.000000000 +0100
@@ -833,7 +833,7 @@
{
VSFile f;
VSError err = f.OpenCreateWrite( outputsavegame, SaveFile);
- if(err Ok)
{// check
// WRITE THE SAVEGAME TO THE MISSION SAVENAME
f.Write( savestring.c_str(), savestring.length());.
2009-10-26 21:48:36 UTC by dogguts