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vamos 2014-04-02 16 weekly downloads
README 2014-02-07 2.0 kB 11 weekly downloads
-*-org-*- Vamos is an automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. Vamos includes a real-time, first-person, 3D driving application. * Requirements The libraries are written in C++ so you need a compiler. Any recent GCC release should do fine. The necessary libraries are OpenGL (including glu and GLUT), SDL, OpenAL, and Boost. The game is written in Python 3. If Python >= 3.2 is not found the libraries will be built but not the game. A joystick is recommended but it's possible to control the car with keys or a mouse. * Building Use the usual GNU-style build sequence. $ tar xzf vamos-0.8.0.tar.gz $ cd vamos-0.8.0 $ ./configure $ make If you like you can install with # make install but you can also run it from the build directory. * Running Vamos does not have a GUI yet so you'll have to use command-line arguments. Before you start, you can close the program with the X or Escape key. F9 change the view and F4 cycles through the cars. To run it from the build directory, use $ cd vamos $ python vamos.py <arguments> Depending on your system you may need to type 'python3' to get the right version. If it's installed use $ vamos <arguments> but make sure your PYTHONPATH includes the place where the modules were installed. Try something like $ export PYTHONPATH=/usr/local/lib64/python3.2/site-packages Here are some command-line recipes ** Practice at Suzuka $ vamos -t Suzuka You can see what tracks are available by listing the files in ../data/tracks if you're running from the build directory or /usr/local/share/vamos/tracks if installed. ** Watch the computer-controlled cars on a randomly generated track $ vamos -r -d -o 5 ** Qualify at Spa $ vamos -q -t Spa -o 5 -p 10 ** Race from the qualifying positions from the last qualifying sesion $ vamos /tmp/vamos-qualifying
Source: README, updated 2014-02-07