Tactical Tutorial with OpenGL

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Description

A tutorial, using NeHe's code as a base, to trace a ray, perform a shortest path algorithm, find points relative to the screen, and other things. This will eventually become a rpg tactics game with the use of OpenGL.

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Additional Project Details

Intended Audience

Developers, Education, End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

C++

Registered

2007-10-08
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