This is an open source music-rhythm game designed to make use of the "Rock Band" peripherals.
Wow, that was a big release! And it seems that in the first 24 hours, the response has been overwhelmingly positive! If you haven't gotten it yet, download the new version. It is miles ahead of the last one.
I just enrolled in a course on how to spell "next"
...is gonna be HUGE! Couple of features: Vocals! General Design Change, we are moving away from RB Mega-optimization! Less lag! Fleshed out menus (for SM2.0 too!) And many more improvements and bug fixes. When, you ask? Depends. Hopefully next ...
Unsigned is going to be at the Maker Faire in San Mateo, California in May. We expect to see our community grow exponentially, and couldn't be happier.
I know about 1/8th or so of the user base has had trouble running the game. We have now released v1.0.3.51D for those folks. Originally this was just there to help pinpoint problems, but it seems to also act as a miracle cure for at least one user. We ...
There is a good chance for a chart2unsigned release tonight. As always, no promises, and if it isn't out by midnight EST, its not coming out tonight. Also, since we do have our own domain up, we should soon have file hosting for Unsigned SongData files ...
We got a real website! The site isn't up yet, but the forums are. Check em out, as the old forums are now dead. http://www.unsigned-game.com/forums/index.php
We just had a new release that is much more stable than the previous releases. Many minor improvements have been made, but the big ones are as follows: It should run on any PC that meets the minimum requirements now. That's right, no more ghost ...
We have a full release: http://www.megaupload.com/?d=K3CBIKO5
I am happy to announce Unsigned is now ShaderModel 2.0 compatible. For those of you running Shader Model 2.0, please open the config.cfg file and set 3dbackgrounds to 0 Eventually we will have 3d SM2.0 support For those of you who missed the news, ...
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