UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
Be the first to post a text review of Universal Vehicle Combat System. Rate and review a project by clicking thumbs up or thumbs down in the right column.
The initial pre-alpha tech demo release of the Universal Vehicle Combat System is now available. This release includes a simple demo client that illustrates some hex map rendering and manipulation. The cross-platform client installer is available at: https://sourceforge.net/project/showfiles.php?group_id=241568 For more information on the 0.1.0 feature roadmap, consult the project wiki. http://univecs.wiki.sourceforge.net/Release+0.1.0 Developers interested in contributing to the project are encouraged to join the forums at: http://apps.sourceforge.net/phpbb/univecs/
UniVeCS, the Universal Vehicle Combat System, is a project to produce an extensible framework for turn-based strategy games involving battles between one or more players controlling any and every type of offensive vehicle, real or imagined. The initial phase of the project will concentrate on setting scope and putting together a rough project plan in the project Wiki. We will also be sketching out the software architecture and start looking at the game rules engine. Folks who have experience and/or interest in turn-based strategy game design or play are encouraged to participate. Forums have been set up for project related discussion. Check out http://univecs.sourceforge.net for more information.
Be the first person to add a text review.
Copyright © 2009 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?