by wpvanpaassen
The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
*Tuxcap is now 64 bit clean! (Nicolas A. Barriga)
*Removed compiler option -m32
*Forcing linear filtering in D3DInterface.cpp
*Fixed locating ImageMagick in Cmake (Nicolas A. Barriga)
1.3.3: Sun, 23 Nov 2008 21:24:14 +0100 *Ported Go Ollie! using this version (http://www.tweeler.com) *SexyApp: *Implemented displaying FPS *Fixed a bug in handling events *Properly checking return values of fread and fwrite *Common.[cpp|h]: ...
1.3.2: Thu, 11 Sep 2008 19:40:23 +0200
*Physics: Fixed memory leaks
*OpenGL renderer: Optimizations
*SexyApp:
*Detecting focus changes
*Detecting mouse enter/leave
*Implemented mMuteOnLostFocus
...
1.3.09: Sun, 20 Apr 2008 14:40:18 +0200
*Python bindings: Added support for bundling the python
library within the game distribution
*Python bindings: Added drawLine and isKeyDown functions
*Physics: Added separate Joint class
...
1.3.08:
* Automatic detection of 3D acceleration capability. Falling back to software rendering in case of no hardware acceleration.
* Game binary and resources can now be separated from each other and installed in different locations. ...
1.3.07:
* Pycap python bindings library is now linked into the generated libtuxcap library too.
* Added SDLMain.m and SDLMain.h for building on Mac OS X.
* All demo's should build cleanly on Mac OS X and run in software mode.
...
1.3.07:
* Pycap python bindings library is now linked into the generated libtuxcap library too.
* Added SDLMain.m and SDLMain.h for building on Mac OS X.
* All demo's should build cleanly on Mac OS X and run in software mode.
...
The latestversion of the TuxCap Games Framework comes with packages for Ubuntu Gutsy too.... And many more.... Check it out at www.sourceforge.net/projects/tuxcap Cheers
1.3.07:
* Pycap python bindings library is now linked into the generated libtuxcap library too.
* Added SDLMain.m and SDLMain.h for building on Mac OS X.
* All demo's should build cleanly on Mac OS X and run in software mode.
...
1.3_06:
* Added particle engine which supports both physics enabled and normal particle systems. It is based on HGE's particle engine and support HGE's .psi particle system information files. Currently there's no particle editor ...
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