Newt Interface

prealpha
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Description

This is The Newt Interface. It's an SDL-based object oriented engine that uses a non-specific render. Main features: Physics, Entities, Effects, Terrain, Networking (which I'll possibly implement via RakNet), and a nice toolkit. :D

Newt Interface Web Site

Features

  • Entity System (with class factory)
  • Effect System (with class factory)
  • Physics
  • Possible Newton Physics support (thinking about it)
  • Networked Entity/Data system
  • Resource system
  • 3D world/object editor

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Additional Project Details

Intended Audience

Developers

Programming Language

C++

Registered

2009-12-30
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