Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
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0.85 - Yaml import uses either PySyck or PyYaml, depending what is available. - Improvements to Makefiles, so the modules build on more systems. - Adaptation for OLPC XO (incomplete, but it runs). - More flexible (fully executable) config files, and option to dump current config values. - Various fiddly changes and sort-of clean-ups or improvements. 0.84 - A few changes to make it compile on x86-64 systems. - Look for and parse configuration files (see doc/examples). - Support networks without hidden layers (for speed). - Improved support for presentations. No use to most people. - Number of subprocesses defaults to number of available CPUs. - Numerous fixes and tidy-ups. 0.83.1 - Whitespace sanity. - Removing data directories, and have them generated as necessary. 0.81, 0.82, 0.83 - Copyright notices. - GNUification for Savannah. - Documentation (minimal). - Removing some unused stuff. - Moving sound to separate tree. 0.80 - Number given, arbitrarily and retroactively to the first code used in public display (at Te Tuhi Centre for the Arts, November 2007).
0.84 - A few changes to make it compile on x86-64 systems. - Look for and parse configuration files (see doc/examples). - Support networks without hidden layers (for speed). - Improved support for presentations. No use to most people. - Number of subprocesses defaults to number of available CPUs. - Numerous fixes and tidy-ups. 0.83.1 - Whitespace sanity. - Removing data directories, and have them generated as necessary. 0.81, 0.82, 0.83 - Copyright notices. - GNUification for Savannah. - Documentation (minimal). - Removing some unused stuff. - Moving sound to separate tree. 0.80 - Number given, arbitrarily and retroactively to the first code used in public display (at Te Tuhi Centre for the Arts, November 2007).
2008/02/14 Initial public release.
2008/02/14 Initial public release.
2008/02/14 Initial public release.
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