tadpole is a portable adventure game written in C and C++ being distributed under the GPL3. For Developers and gamers.
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Although, the final plans are released, and the project is completely ready for development. Most of the development team(including the admin), will be unable to develop the project for awhile. This does not mean that development has stopped forever, everyone will be notified when development can start again.
The final plans for tadpole have finally been released, this means real development can start. This is about a month later than the plans were actually made public, and available for download. To download the latest plans, click here: https://sourceforge.net/project/downloading.php?group_id=241244&filesize=8132&filename=prototype_1.0.zip&98625983
These are the changes since the last prototype: 1. Actions prototype presently completed(more actions may be needed later on in development), 2. Main game program prototype complete, 3. New UI between parser and actions prototypes added, 4. Parser complete.
At last, tadpole has released the "prototype version 0.7". Hopefully, the final plans and prototype(1.0), will be released by the end of next week. In prototype 0.7: A first level layout has been added, The parser prototype has significantly advanced, New actions have been added, The player is now moved to the dungeon in the beginning.
These are the changes since the last prototype: 1. A first level layout added, 2. Parser prototype significantly advanced, 3. New actions added to prototype, 4. Player moved to dungeon in beginning.
Prototype version 0.4 has been released. There are several new class prototypes added. Including: A parsing class prototype added(thanks to Jack D), A declaration of places prototype added, And an actions prototype has been added.
These are the changes since the last prototype: 1. A parsing class prototype added, 2. A declaration of places prototype added, 3. An actions prototype added.
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