EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
| File/Folder Name | Platform | Size | Date ↓ | Downloads | Notes/Subscribe |
|---|---|---|---|---|---|
| Newest Files | |||||
| egl_0_0_3.zip | 1.3 MB | 2007-08-16 01:39:07 GMT | 308 | ||
| All Files | Subscribe | ||||
| syjay-egl | 3.8 MB | 2007-08-16 01:39:07 GMT | 489 | Subscribe Folder view | |
| egl_0_0_3 | 1.3 MB | 2007-08-16 01:39:07 GMT | 308 | Subscribe Folder view | |
| egl_0_0_3.zip | 1.3 MB | 2007-08-16 01:39:07 GMT | 308 | ||
| egl_0_0_2 | 1.5 MB | 2007-08-08 04:11:50 GMT | 16 | Subscribe Folder view | |
| egl_0_0_2.zip | 1.5 MB | 2007-08-08 04:11:50 GMT | 16 | ||
| egl_0_0_1 | 939.1 KB | 2007-01-12 19:12:44 GMT | 165 | Subscribe Folder view | |
| egl_0_0_1.zip | 939.1 KB | 2007-01-12 19:12:44 GMT | 165 | Release Notes | |
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