by wingser
EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
I just rewrite all the rendering method such as glxxxpointer to make the rendering a little faster.
Anonymous committed patchset 1 of module CVSROOT to the egl CVS repository, changing 11 files
Anonymous created the Welcome to Help forum thread
Anonymous created the Welcome to Developers forum thread
Anonymous created the Welcome to Open Discussion forum thread
Copyright © 2009 SourceForge, Inc. All rights reserved. Terms of Use