GLSL Shaders for Surfaces

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Description

OpenGL program that includes a number of shaders in GLSL for rendering surface details efficiently.
Includes Normal Mapping, Parallax Mapping, Parallax Oclussion Mapping, Relief Mapping and Relief Mapping with silhouettes.

GLSL Shaders for Surfaces Web Site

Categories

3D Rendering

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Additional Project Details

Intended Audience

Developers

Programming Language

C, C++, GLSL (OpenGL Shading Language)

Registered

2009-11-20
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