Power tools for track map rendering and analysis for the classic racing game Stunts. Powered by the Haskell libraries Diagrams(vectorial rendering backend) and Threepenny (browser-hosted frontends). Currently there is a functional, if unpolished, configurable track viewer, as well as experimental code for some other features. Note that this repository is an up-to-date clone of the official one at https://bitbucket.org/duplode/stunts-cartography
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