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Name Modified Size InfoDownloads / Week
Parent folder
spacezero-0.83.41.tar.gz 2013-05-03 2.7 MB
README 2013-05-03 6.6 kB
spacezero-0.83.39.tar.gz 2013-03-12 2.5 MB
spacezero-0.83.29.tar.gz 2012-11-09 2.5 MB
spacezero-0.83.28.tar.gz 2012-11-06 2.5 MB
spacezero-0.83.18.tar.gz 2012-09-25 2.5 MB
Totals: 6 Items   12.8 MB 0
svn rev52
-New background music theme (thanks to Yubatake. http://opengameart.org/users/yubatake).
-RETREAT in allied planet => STOP
-net fixes.
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svn rev51
Game improvements.
-Player level is updated when ship lands.
-Show the number of rescued pilots.
-New pods for pirates.
-Max velocity increased when accelerate.
-Order REPEAT for pilots.
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svn rev50
-planets are tarjets for missiles
-minor enhances
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svn rev49
-fix landing.
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svn rev48
-Number of galaxies added to options window.
-DAMAGEFACTOR reduce by 10%
-bugfix in shell()
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svn rev47
-bugfix - game crashed
-added random planet names
-Ctrl+w : write messages
-AI improvements
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svn rev46
-bugrefix - RemoveDeadObjs()
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svn rev45
-bugfix - RemoveDeadObjs()
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svn rev44
-AI improvements. order retreat added to ai ships. 
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svn rev43
-new ship models for pirates
-file ships.h added 
-AI parameters adjustment and improvements
-added new attack strategy 
-bugfixes
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svn rev42
-Added RETREAT n
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svn rev41
-added statistics
-perfomance improvements
-sound reviewed
-bugfixes
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svn rev40
-sounds now in ogg format
-missile ai improved
-pirates increase their strength along time
-minor changes.
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svn rev39
-new explosions.
-Select ships in space. 
-added: air resistance.
-Fix: bug that create unnecessary trace points.
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svn rev38
-ships change to manual mode when you try to control them.
-fighters only can get the survival pod when are landed.
-entering angle in planet fixed.
-minor bugfix.
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svn rev37
-added enemyknown as game option.
-added -pirates option.
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svn rev36
-Game Over condition reviewed
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VERSION 0.82
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svn rev35 
-Fix: AI bug related with buy and upgrade ships
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svn rev34
X-Added. -fontlist command line option
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svn rev33
-Fix: adjust ship cost when a pilot buy a ship.
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svn rev32
-up down arrows are now the default keys for manual/automatic mode
-added FPS
-rescue a pilot => increase experience
-added license	
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svn rev31
-bugfix
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svn rev30
-(091012)BUG: ERROR MainLoop habitat -1 unknown
-ships must be vertical to take off.
-When changing to manual mode shoots are the default weapon.
-Ships only learn if are totally repaired.
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svn rev29
-Added: user defined keys
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svn rev28
-Fix: bug in showing allied ships in map.(net games).
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svn rev27
-Added -nomenu option
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svn rev26
-added: Esc: close info windows.
-removed flash ligth when hit. - ID: 3433714
-added: explosions with pieces blowing up.
-normalized sounds. New thrust sound.
-Added: volume control: Ctrl +, Ctrl -
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svn rev25
-Added: game log message window
-Fix- Planets are not discovered nor shown in map - ID: 3439466
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svn rev24
-Added: Answers to orders are now showed in orders window.
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svn rev23
-Added: if the selected ship is lost map is no showed
-Added: In map, a red square shows the target. 
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svn rev22
-Fix: Asteroids are no more visible everywhere - ID: 3434531
-Add: player level now in statistics. - ID: 3434507
-Mod: Flash when hit: now is soft-red instead of white. - ID: 3433714
-Add: in map view: left mouse button also selects planets. - ID: 3434502
-Add: in map view: right mouse button goto sector or a planet. - ID: 3434499
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svn rev21
X-Fix:  "short" planets advantage towers - ID: 3433655 
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svn rev20
Fix: Send info among allies.
Added: The probability of receive info from enemy increase with ship's level.
Fix:  AI. Some landed ships changes continuously GOTO x <-> NOTHING
Added: Ctrl-n change between window and ship mode view instead of only n.
Fix: GAME OVER on net saved games
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svn rev19
-Exploration reviewed.
-Experience points due to proximity of enemies reviewed.
-targeting system for missiles improved.
-Ctrl-p now pause the game instead of only p.
-Communication improved. Sends less data.
-Planets discovered are sended to allies.
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svn rev18
Fix: bug related with GOTO n and RETREAT orders.
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svn rev17
-Add: html manual
-Install target directory only defined in Makefile.
-ReFix: initial planets coordinates.
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svn rev16
-Corrected the order REPITE, changed to REPEAT
-Added: ships gain experience if discover a planet.
-Fix: initial planets coordinates.
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svn rev15
-Fix: incorrect initial number of planets. Incorrect initial planet coordinates, planet out of limits. fix ID: 3380418
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svn rev14
right click => GOTO x y
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svn rev13
-Added: select single ships with a mouse click.
-Added: Pilots, survive to ship destruction, they have the experience. Survival pods.
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-Added:-Ignore order GOTO himself.
-Added: RETREAT order: send ships to nearer planet without attack. when they land, changes the order by goto the planet.
-Modified order STOP: a ship in outer space STOP, doesnt accelerate but can
 fire. Inner a planet doesnt take off but can fire.
-Added: limited ship angle when landed.
-Added: decrease damage factor
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-Added: Start up options menu
-Added: help menu
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-Fix:  [regression] autopilot fighters now leave the planet - ID: 3317317
-Added: Window is now resizable.
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- Some AI adjustments.
--Explore revisted:
   -the ships dont explore out of Universe limits anymore.
   -Added explore skills depending of the ship's level:
      level 0: a random walk.
      level 1: try to find an unknown sector near their position.
      level 2 and greater: looks for an unknown sector farer than previous level.
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-Fix: Towers always aim the enemy even if out of range - ID: 3305048
-Fix: Queen autopilot: still crash the ship while landing - Improve ExecLand() ID: 3305062
-Added: engine flares.
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-Fix: count free space ships in planet list. 
-Fix: select ships with mouse for different window geometries.
-Fix: pause when order write.
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version 0.80.03
Source: README, updated 2013-05-03